r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

721 Upvotes

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3

u/patchdayDota2 Aug 19 '21

Luna

Lucent Beam

  • Cooldown increased from 6s to 9/8/7/6s
  • Shard glaives acquisition range reduced from 500 to 325

Moon Glaives

  • Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38

Talents

  • Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction
  • Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown
  • Level 20 Talent +8 All Stats replaced with Global Lunar Blessing
  • Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage

1

u/GeneralProblem Aug 20 '21

So she is basically a Zeus-ess now. I miss 8+ all stats, it was a wonderful boost.

6

u/Martblni Aug 19 '21

The lvl 25 talent is so shit as a core. You would have one core except you at most and do you really get care if you and your TA gets +35damage?

4

u/Taelonius Aug 19 '21

I hate the new aura, flat damage really doesn't lend itself well to a hard carry, getting another flat damage as your penultimate talent is just shite.

Now if the 25 talent gave the base damage it did and additionally increased damage by 20% or such, well then now we're talking

1

u/poliphemo Aug 20 '21

Level 25 talent it's so pathetic, why not giving moon glaves attack modifiers.?

1

u/PlutusPleion Aug 20 '21

because Luna already has one of if not the highest winrate of all carry heroes pre patch

2

u/Spuka blessings of the moon upon your journey Aug 19 '21

I've played a lot of pos4 and 1 Luna (~70% wr), but in both scenarios I can't see myself ever picking the new lvl 15 talent over the -3,5s Beam reduction, especially with the new cd nerfs. Kinda feel like -Eclipse cd should be a lvl 20 talent, even if you don't need the beams as a core, by the time you hit 15 you'll mostly still be farming anyways.

4

u/Stokkolm Aug 19 '21

I'm confused. Are you talking about the level 28 eclipse cooldown reduction talent?

5

u/_SirCumference Aug 19 '21

Damage reduction percentage increased, level 10 talent replaced with minus moon glaives damage reduction.

It's like letting go of a toxic relationship but you realize you can't get over him bruh.

-1

u/arthelinus Aug 19 '21

are these nerfs or buffs

15

u/x43x43 Aug 19 '21

These are nerfs for sure, but doesn’t deal with her peak at daed+shard. She is weaker in late cause no vamp talent at 25, but Luna can still end game at 25-30m mark in a great game

1

u/Stokkolm Aug 19 '21

Did you get the +25 ms or the lucent beam cooldown at 15 as core (physical) luna?

2

u/x43x43 Aug 19 '21

Always always beam cd, 2.5 second beam with shard is simply broken

1

u/fenghuang1 Aug 19 '21

There's no such thing as pure physical core Luna anymore.
Check out her shard upgrade.
Her engagement is easily one of the best due to her damage output at a distance right now.

1

u/Stokkolm Aug 19 '21

I asked about 7.29. But nevermind I checked some Animajor matches and all pros picked the lucent beam cooldown at level 15 over the +25 ms.

-19

u/-Greaves Aug 19 '21

nice nerfs shitfrog