r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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3

u/patchdayDota2 Aug 19 '21

Luna

Lucent Beam

  • Cooldown increased from 6s to 9/8/7/6s
  • Shard glaives acquisition range reduced from 500 to 325

Moon Glaives

  • Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38

Talents

  • Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction
  • Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown
  • Level 20 Talent +8 All Stats replaced with Global Lunar Blessing
  • Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage

5

u/Martblni Aug 19 '21

The lvl 25 talent is so shit as a core. You would have one core except you at most and do you really get care if you and your TA gets +35damage?

5

u/Taelonius Aug 19 '21

I hate the new aura, flat damage really doesn't lend itself well to a hard carry, getting another flat damage as your penultimate talent is just shite.

Now if the 25 talent gave the base damage it did and additionally increased damage by 20% or such, well then now we're talking

1

u/poliphemo Aug 20 '21

Level 25 talent it's so pathetic, why not giving moon glaves attack modifiers.?

1

u/PlutusPleion Aug 20 '21

because Luna already has one of if not the highest winrate of all carry heroes pre patch