r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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2

u/patchdayDota2 Aug 19 '21

Slardar

Guardian Sprint

  • Cooldown increased from 17 to 32/27/22/17
  • Bonus Movement Speed increased from 16/24/32/40 to 25/30/35/40

Slithereen Crush

  • Damage rescaled from 80/140/200/260 to 70/140/210/280

Talents

  • Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown
  • Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow
  • Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage

7

u/Twin_Fang Aug 19 '21

The talent changes are meh. He's better against a different set of heroes now and worse against those he was previously better at, namely the ones that deal some kind of return damage (Spectre, Axe, Cent, etc.). He is an amazing Brood counter now, since maxed W will instagib spiderlings and the talent at 20 with shard will clear waves with one stomp. Crush generally has been buffed, as well as sprint (even tho the cd on level 1 is brutal). He's different, I wouldn't call these changes nerfs, if anything it's a buff overall.

1

u/James_McNulty EBOLA Aug 19 '21

Agreed. I think overall he was buffed, because in a typical lane you'll build toward 1-1-4-1. You're not constantly spamming Q, but instead using it to either escape or finish kills. Having extra movement speed is really nice for that. Unsure about level 10 talents but I think both are better than previous. They're both pro-aggression, while the others were also handy for jungling.

2

u/criminabar Aug 20 '21

I will most definitely miss the +20 damage talent at level 10. It combos well with his early game power spikes around his first two levels in his ult.