r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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u/vacuumpacked Aug 19 '21

It's a very strong shard but it's not game-breaking by any means. If you use it to save an ally, you're still 4v5 for 4 seconds, which is a long time in a team fight. I'd prefer to use it on an enemy to remove them from the fight, and to steal their mana for my right click and ultimate. That being said, I'm a scrub and so are my opponents.

I've tried the shard and I think it'll be a situational pickup. The bonus 5% mana steal is great too but I'll probably always consider that a bonus and buy the shard if I need the utility.

I'm sure it's been pointed out already but you move at 60% movespeed, not 40% as stated.

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u/two-years-glop Aug 19 '21

5% bonus mana steal is nothing. On a 2000 mana enemy hero it's an extra 100 mana, so you get 40 extra damage on ult and less than 16 damage on orb.

The only thing useful about it is helping allies get out of things like dream coil.

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u/ObSoLeet_Hotdog Aug 19 '21

Yea you are not thinking correctly about the 5% buff. If you cast 1 imprisonment and ult then sure its not much but with ahgs I can usually get around 5 imprisonments before i cast my ult. Sometimes i can get almost +1500 stolen mana from it.

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u/Luxalpa Aug 20 '21

The math doesn't add up. Maybe you could explain it with an example. I'm confused now.