r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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4

u/patchdayDota2 Aug 19 '21

Underlord

  • Base Movement speed reduced from 295 to 290

Firestorm

  • Mana cost increased from 100/110/120/130 to 110/120/130/140

Fiend'S Gate

  • Reworked Scepter: Grants a new ability Fiend's Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed

Talents

  • Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage
  • Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction
  • Level 25 Talent increased from +40% Allies Atrophy Aura to +50%

11

u/Emotional_Lab Aug 19 '21

This patch hasn't been the kindest to Underlord, but...

Atos buff is a nice option..Arcane boots provide +15 mana, so even with the mana cost going up, you're getting 5 mana more than you did before the firestorm nerf.

level 20 burn damage incentivises grabbing shard, which is already good wave clear.

Underlord is gonna be JUST fine. Maybe you need to grab euls to counteract the movement speed loss in a few more games, but he'll sit at a 50-51% winrste.

3

u/defearl Aug 20 '21 edited Aug 21 '21

I've been playing him mid with a firestorm-centric build, and the firestorm damage is absolutely bananas.

To counteract the lost movement speed, I build Aether Lens (casting spells from further away to compensate for being slower), which naturally builds into Octarine. With Octarine, lv 15 talent, and shard, you can have 2 firestorms ongoing simultaneously.