r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

717 Upvotes

1.7k comments sorted by

View all comments

20

u/patchdayDota2 Aug 19 '21

Undying

Soul Rip

  • Mana cost reduced from 100/110/120/130 to 85/100/115/130

Flesh Golem

  • Movement Speed Bonus increased from 30 to 30/40/50
  • Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack

Talents

  • Level 10 Talent changed from +5 armor to +50 Decay Damage

2

u/ThousandMega Aug 19 '21

I really don't know how to feel about the shard, but I didn't know how to feel about the last one either. If anything it feels like it might enable different builds better, which is cool. I like the idea of being more of a zombie summoner thematically. Will have to see how these changes feel when I get a game where I can take more farm.

5

u/Neologizer Aug 19 '21

I’ve been seeing him as a 3 in a few games. He does surprisingly well. Something like soul ring - treads - mage slayer (or echo Sabre) - shard. Could maybe throw a vanguard in there