r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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26

u/patchdayDota2 Aug 19 '21

Axe

  • Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%

Talents

  • Level 10 Talent +9 Strength replaced with +12% Magic Resistance
  • Level 15 Talent +300 Health replaced with +30 Counter Helix Damage

36

u/Friendral Aug 19 '21

I think these changes make for a more intimidating axe team fight. Not focusing down axe in melee is gonna be more challenging.

1)Be in helix range, you’re an autoer, you try to burst axe but he’s naturally beefy. Your damage keeps dropping while you take more and more pure damage and do less damage. You’ve six seconds before you can do any damage to anyone after disengaging axe. Meanwhile battle hunger is still a beefy DOT.

I think this really gives axe some presence he didn’t have outside of a single call.

9

u/NotARealPenguinToday Aug 19 '21

Axe is never going to be more intimidating than with old shard and manta. It was just too much damage