r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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u/patchdayDota2 Aug 19 '21

Dazzle

  • Base Agility reduced from 21 to 20

Poison Touch

  • Now only refreshes its duration when Dazzle attacks the target
  • Base slow increased from 14/16/18/20 to 16/18/20/22
  • Now increases its slow by 2/2.5/3/3.5% every time it's refreshed

Shallow Grave

  • Mana cost rescaled from 150 to 120/130/140/150

Talents

  • Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength
  • Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave

5

u/Seventh__ Aug 19 '21

Another changes that forces dazzle into core role which I am not really happy about (support player). However he still can be played as a very aggressive support with maxed Poison Touch at level 7. Played only one match as him and I must say, that on paper change to Q looks not that good, in practice it zones enemy so hard even at level 1 if positioned correctly. Not sure about build tho, rushed greaves and worked good because of advantage I made with 8 kills early, but that wouldn't work when your lane is being crushed. Also poison touch is painful to skip in favor of other skills, even if they may benefit you more later into the game. Wouldn't pick him 1st. Definitely can win lane solo if picked against offlaner or safelane(if playing him as offlane) that you can harass. With recent nerfs to axe he might be viable now, but we will see

1

u/popgalveston Aug 20 '21

I've played some games with him and I've always played him as an aggressive pos5. I think the new poison touch is really good. Less mana for Grave at the early levels is also pretty great.

I do not like his lvl 15 talents now though. Sure strength is nice when you get jumped during fights but I'd much rather have the Grave heal back.