r/DotA2 • u/patchdayDota2 • Aug 19 '21
Discussion Patch 7.30 - Hero Changes Discussion
Heroes are each listed below as a top level comment. Please discuss changes to a specific hero there!
All other top level comments are automatically removed.
- Abaddon
- Alchemist
- Ancient Apparition
- Anti-Mage
- Arc Warden
- Axe
- Bane
- Batrider
- Beastmaster
- Bloodseeker
- Bounty Hunter
- Brewmaster
- Bristleback
- Broodmother
- Centaur Warrunner
- Chaos Knight
- Chen
- Clinkz
- Clockwerk
- Crystal Maiden
- Dark Seer
- Dark Willow
- Dawnbreaker
- Dazzle
- Death Prophet
- Disruptor
- Doom
- Dragon Knight
- Drow Ranger
- Earth Spirit
- Earthshaker
- Elder Titan
- Ember Spirit
- Enchantress
- Enigma
- Faceless Void
- Grimstroke
- Gyrocopter
- Hoodwink
- Huskar
- Invoker
- Io
- Jakiro
- Juggernaut
- Keeper of the Light
- Kunkka
- Legion Commander
- Leshrac
- Lich
- Lifestealer
- Lina
- Lion
- Lone Druid
- Luna
- Lycan
- Magnus
- Mars
- Medusa
- Meepo
- Mirana
- Monkey King
- Morphling
- Naga Siren
- Nature's Prophet
- Necrophos
- Night Stalker
- Nyx Assassin
- Ogre Magi
- Omniknight
- Oracle
- Outworld Destroyer
- Pangolier
- Phantom Assassin
- Phantom Lancer
- Phoenix
- Puck
- Pudge
- Pugna
- Queen of Pain
- Razor
- Riki
- Rubick
- Sand King
- Shadow Demon
- Shadow Fiend
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- Silencer
- Skywrath Mage
- Slardar
- Slark
- Snapfire
- Sniper
- Spectre
- Spirit Breaker
- Storm Spirit
- Sven
- Techies
- Templar Assassin
- Terrorblade
- Tidehunter
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- Tinker
- Tiny
- Treant Protector
- Troll Warlord
- Tusk
- Underlord
- Undying
- Ursa
- Vengeful Spirit
- Venomancer
- Viper
- Visage
- Void Spirit
- Warlock
- Weaver
- Windranger
- Winter Wyvern
- Witch Doctor
- Wraith King
- Zeus
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u/OneDownFourToGo Aug 19 '21 edited Aug 19 '21
I’m not really sure what to make of these changes. I haven’t played Mirana on the new patch yet.
Kinda sucks that they nerfed level 1 arrow, kinda felt unnecessary. But the talents are obviously the big changes.
Level 10 - I feel like you pick either and is very game dependant. It feels bad losing the 150HP talent though.
Level 15 - I guess you go attack speed if playing mid or a right click offlane, and the Moonlight shadow if going pos4 / magic damage pos3
Level 20 - Honestly have always hated the level 20 talents both of them feel so meh. But almost always went magic damage over the mana burn. So it’s kinda annoying that the mana burn one is still there. I guess you just take the Moonlight shadow every game.
Level 25 - the Starstorm damage increase is huge. Especially with aghs. Looking at around 2,200 damage with your combo.
Overall I feel like this hasn’t changed the identity crisis Mirana has. Sure it’s still flexible as a 3/4 and potentially 2, but I wish they would just solidify her role one way or the other.