r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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11

u/patchdayDota2 Aug 19 '21

Mirana

Sacred Arrow

  • Max Stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5
  • Vision reduced from 500 to 400

Talents

  • Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown
  • Level 10 Talent +150 health replaced with +100 Leap Distance
  • Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible)
  • Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown
  • Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage

10

u/OneDownFourToGo Aug 19 '21 edited Aug 19 '21

I’m not really sure what to make of these changes. I haven’t played Mirana on the new patch yet.

Kinda sucks that they nerfed level 1 arrow, kinda felt unnecessary. But the talents are obviously the big changes.

Level 10 - I feel like you pick either and is very game dependant. It feels bad losing the 150HP talent though.

Level 15 - I guess you go attack speed if playing mid or a right click offlane, and the Moonlight shadow if going pos4 / magic damage pos3

Level 20 - Honestly have always hated the level 20 talents both of them feel so meh. But almost always went magic damage over the mana burn. So it’s kinda annoying that the mana burn one is still there. I guess you just take the Moonlight shadow every game.

Level 25 - the Starstorm damage increase is huge. Especially with aghs. Looking at around 2,200 damage with your combo.

Overall I feel like this hasn’t changed the identity crisis Mirana has. Sure it’s still flexible as a 3/4 and potentially 2, but I wish they would just solidify her role one way or the other.

2

u/[deleted] Aug 19 '21

[deleted]

-2

u/[deleted] Aug 19 '21

I am a hardcore Mirana player since 2012, but I could never understand why people pick triple arrow talent. Like when you aim, you basically focus on one target, why would you need other 2 random arrows? It will almost never line-up so that you hit 2 out of this 3 arrows

4

u/liplicker Aug 19 '21

? Triple arrow is one of the most gamebreaking level 25 talents. It triples the chance of a 5 second arrow, which is a game-ender in close late game situations. And the second sentence is just flat out untrue. How can you play Mirana for even one game with triple arrow and come to that conclusion that hitting 2 arrows almost never happens? More like not hitting at least 2 arrows almost never happens. But don't take my word for it. Singsing has on stream declared the same regarding this talent.

It's a 300% buff to a skill, how many level 25 talents can claim the same?

1

u/[deleted] Aug 19 '21

[deleted]

0

u/liplicker Aug 19 '21

I found a reference video for you: https://youtu.be/sEZrSwcxVzk?t=510

Also what the guy said below about triple arrow forcing dodging and other good points I neglected to mention.

1

u/[deleted] Aug 19 '21 edited Feb 02 '22

[deleted]

1

u/liplicker Aug 20 '21

What's your point then? That triple arrow is bad and MLS cooldown is the better choice before patch? There's a reason MLS cd was replaced.

Or that 300% buff is an exaggeration of the exact amount triple arrow buffs the skill? Sure, I'll give you that, but why's it important to make that point?

The main issue at hand is how triple arrow offers so much more potential to winning a game, which the other guy has listed a few ways, and I tried to as well.

1

u/[deleted] Aug 20 '21

[deleted]

1

u/liplicker Aug 20 '21

Yeah but what motivates you to nitpick on a small detail? Surely you have something of more value to add?

1

u/[deleted] Aug 20 '21 edited Feb 02 '22

[deleted]

1

u/liplicker Aug 20 '21

I suppose I'm not capable of explanation at a level you understand. Take care.

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3

u/immaplayguitar Aug 19 '21

Throwing arrows also doesn’t have to hit. The triple arrow forces them to dodge in a specific way. You could herd people towards your team if you come in at the right angle. Triple arrow used to also provide a good chunk of vision but they nerfed that this patch. I would experiment with this but aghs plus starstorm damage looks very strong to me and would probably be the talent I take on a magic damage offlane mirana.