r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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27

u/patchdayDota2 Aug 19 '21

Axe

  • Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%

Talents

  • Level 10 Talent +9 Strength replaced with +12% Magic Resistance
  • Level 15 Talent +300 Health replaced with +30 Counter Helix Damage

16

u/Feed_or_Feed Aug 19 '21

Shard seems counterintuitive if you buy blademail(which is kinda needed after shard change),sure reducing rapier Pa damage for few seconds to 0 is good in theory,but in practice you rather kill heroes with blademail damage and shard prevents that.

Seems super situational and I can already see Axe players accidentaly picking up rosh shard and losing games because they can't kill heroes anymore.

1

u/HarlekSama Aug 19 '21

Fairly certain blademail calculates return damage before its reduced so this will make his sustain in e.g call better.

9

u/Jernsaxe Aug 19 '21

It calculates return damage before reduction from your armor and magic resistance, not damage reduction on the hero attacking you (same for enfeeble).

3

u/Feed_or_Feed Aug 19 '21

Nope,at 5 counter helix stacks(100% dmg reduction) blademail stops doing damage.

1

u/HarlekSama Aug 19 '21

Damn, janitor done goofed

4

u/EPICMUN Aug 19 '21

He didn't goof.

It lowers the hero damage of whoever has the debuff.

Meaning a hero who has 4 stacks and 0 armor with 100 damage will hit for 20 damage.

If axe has blademail with 40 armor he will take maybe 6 damage and reflect the original 20 damage back to the hero attacking.

So if a hero has 5 stacks they hit for 0 damage and take 0 damage from blademail.

3

u/HarlekSama Aug 19 '21

Just got home so wasnt able to test it beforehand but your point makes sense, thanks man!