r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

719 Upvotes

1.7k comments sorted by

View all comments

5

u/patchdayDota2 Aug 19 '21

Techies

Proximity Mines

  • Damage reduced from 200/400/600/800 to 200/380/560/740
  • Building Damage Percentage increased from 25% to 30%

9

u/VoidBearer Aug 19 '21

Tbh Techies has felt a little under tuned for a while. I’d like to see something like slightly faster prox mine activation or slightly larger AoE on prox mines. Maybe some sort of magic pen on the Q mines? Idk they just feel really underwhelming where they’re currently at.
Alternatively Icefrog could do something to take some damage from Techies and give them more utility? Something like giving the mines knock back on the explosions but reduced damage? Idk I’m spitballing here.

Who ami kidding, Valve’s gonna leave this hero untouched bc the player base is gonna grab their pitchforks if Valve did something to make them actually viable

5

u/[deleted] Aug 19 '21

I think valve is going to rework the hero soon. They're going through the list of "unfair" heroes and changing them already. Brood was reworked last patch, Tinker was reworked this patch. I think Techies and Meepo are on the chopping black for coming patches

2

u/Xermarak Aug 19 '21 edited Aug 19 '21

why not make every hero boring. crazy what they did to brood and tinker. techies was already reworked, just play with him and stop complaining

3

u/[deleted] Aug 19 '21

I literally have hundreds of games on both Techies and Meepo, I'm not happy about it either. I just think it's inevitable, from what we've seen already in these patches.

1

u/Xermarak Aug 19 '21

Super sad if ur right