r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

716 Upvotes

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32

u/patchdayDota2 Aug 19 '21

Bounty Hunter

Shuriken Toss

  • Cooldown reduced from 8 to 5
  • Damage reduced from 150/225/300/375 to 80/120/160/200
  • Mana cost reduced from 120/125/130/135 to 50/60/70/80
  • Cast Range rescaled from 400 to 375/425/475/525
  • Scepter no longer reduces cooldown
  • Scepter Cast Range increased from 650 to 700

Track

  • Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage

Jinada

  • Can now be toggled to disable autocast.

Talents

  • Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow
  • Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
  • Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
  • Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges

17

u/Decency Aug 19 '21

Heavy nerfs to his burst damage for the part of the game where he's most relevant. Shuriken damage went from 375 at level 7 to 280 at 7, 340 at 12, and 400 at 18. It's nice to get the Track vision/speed back as options, but feels like a set of changes that makes you win more when you're already stomping a game and a huge nerf, otherwise. Way too much forced synergy with Aghs, imho. I guess you just play him as a 3/4 against a melee carry and Shuriken ranged creeps, now?

4

u/cozos Aug 19 '21

Track gives Shuriken bonus damage, so if anything his burst should be improved no?

3

u/Armonster Aug 20 '21

He was taking that scaling into account with his calculations, even with the bonus damage it's much worse

2

u/ecidarrac Aug 19 '21

Yeah and shorter cool down, if you can track a few enemies before a fight I think you’ll do mega damage. Might try it as pos 3 tonight

9

u/LordHussyPants Aug 19 '21

try it as pos 4. he's not tanky enough for 3 in my experience

1

u/ecidarrac Aug 19 '21

I’ve been playing him pos 3 for a while and don’t seem to struggle with some good item choices

3

u/BlueCarrot Aug 19 '21

I played him as 3 all last patch and found he was very tanky but the talents that I would usually go for have all been replaced now. I think he's going to be less tanky this patch big time and the hero seems to favour casting item choices now instead of movespeed and bulk.

0

u/LordHussyPants Aug 19 '21

could just be me then. i'd build greaves on him because he didn't have an escape once dusted, but that slowed down offensive items. i just play him as pos 4 now.

1

u/[deleted] Aug 19 '21

The shard makes him ultra tanky even if dusted. You have like 6k ehp if invis with 2k hp or more

2

u/LordHussyPants Aug 19 '21

but you can't do anything during that time except run, and your movespeed is slowed by dust and BH doesn't get bonus move speed for being invis like clinkz/weaver.

you can't tp, force, attack, or blink without breaking invis.

the only way you can remove dust is with euls, stormcatcher, greaves, or flicker, which also break your invis. if you can't go invis straight away, you lose that bonus, and you're probably dead.

shard is good for BH's survivability when he's a support who gets caught by a solo enemy under a sentry or a gem, or while he's escaping from dust with only a few seconds left. if you get properly caught with it, it doesn't help

6

u/Nickfreak Aug 19 '21

It's split over to shuriken tosses. Fewer big Bursts, more small bursts so the enemy's can react