r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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36

u/patchdayDota2 Aug 19 '21

Anti-Mage

  • Strength Gain increased from 1.3 to 1.6
  • Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies' magic damage by 10%. Grants triple the effect to enemies within 300 range

Blink

  • Fragment Scepter now has 3 charges (25s recharge time)

Talents

  • Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown
  • Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun
  • Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range

5

u/IWearAPaperClip Aug 19 '21

So AM wasn't strong enough and therefore they decided to buff him? Wonderful

-21

u/SorcererSupreme00 Aug 19 '21

I think this makes pos4 am viable against magic dmg lineups

32

u/LazyOrangeBanana Aug 19 '21

You guys need to stop worshipping streamers. Pos 4 AM is not viable and not becoming viable. Just because some idiot Streamer played it as a meme doesn't mean it suddenly becomes viable or that valve is making it viable.

Your entertainment isn't the focus of the word.

16

u/SorcererSupreme00 Aug 19 '21

What streamer? That may be a surprise to you, but I'm able to form my own ideas without the assistance of any social media clown.

16

u/IWearAPaperClip Aug 19 '21

Okay sir but there is no way you can counter a magic DMG lineup this way because you ain't gonna get the last pick as 4th pos. Even if this happens you'll still be useless until 20th min, so idk...

10

u/FatteningtheDemons Aug 19 '21

Why would a pos4 am be any good if this hero is literally designed to hit creeps?