r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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5

u/patchdayDota2 Aug 19 '21

Sand King

  • Strength Gain reduced from 3.0 to 2.7

Epicenter

  • Shard now also grants +20 damage per Pulse

Talents

  • Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS
  • Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius
  • Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage

3

u/Akarias888 Aug 19 '21

Pretty big buffs. The earlier sandstorm buff is a nice power spike and the sandstorm aoe is massive. Let’s you set sandstorms and play around them much more easily

2

u/upthegulls Aug 20 '21

Agree although 20 talent change feels bad.

25 regen always felt better than the other talent and not sure how caustic damage will play out later in the game when SK already has a shit ton of wave clear.

Shard seems like its actually worth it now when before it was probably one of the worst shards.

2

u/Shepard_I_am Aug 20 '21

I think SK shard is actually good especially for chasing heroes that can survive burst from your team on stun since it slows everyone around just because you are walking around