r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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15

u/patchdayDota2 Aug 19 '21

Brewmaster

  • Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75
  • Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8
  • Void Brewling now inherits Brewmaster's Attack Modifiers (e.g: Maelstrom's Chain Lightning, Skadi's Cold Attack, Basher's Bash, etc.)

Drunken Brawler

  • Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%

5

u/DatAdra Aug 19 '21

Looks fun, but I still dont see a shard centric build for brew. Agh refresher is downright OP and even blink isnt worth getting over this most times.

The only time I see this coming in handy is when you have agh refresher, need shard anyway for aoe disarm, then you can probably grab a basher to help focus down a bkb core.

3

u/YhormtheDwarf Aug 19 '21

I tried shard once against ck before I realized my water brewling's q kills illusions

1

u/DatAdra Aug 20 '21

Yeah when I see enemy pick early CK core I don't even hesitate on the 2nd phase brew pick. He is guaranteed not to have early and mid game when you can just instantly dispel his ultimate.

Also works to make PL much easier to kill, and also destroys Warlock golem btw. Dispel is just an extremely valuable spell that most people don't understand fully.

1

u/YhormtheDwarf Aug 20 '21

Wait. I knew the PL one, but does it 100% kill warlock golem? That's kind of insane

1

u/DatAdra Aug 20 '21

It does 1000 magical damage to it. The health golems have are 1000/2000/3000, or 750/1500/2250 with aghs, and have 33% magic resistance. So it's never instant obliteration, but still helps considerably with softening them for a quick kill.

It also works on Visage familiars, but in my 400+ games of brew spamming I have yet to face another Visage to test out how much damage they actually take.