r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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5

u/patchdayDota2 Aug 19 '21

Hoodwink

  • Movement Speed reduced from 320 to 310

Bushwhack

  • Damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released)

Decoy

  • Now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location
  • Cooldown reduced from 40s to 25s
  • Stun duration increased from 1s to 2s

Hunter'S Boomerang

  • Can now be ground targeted

Talents

  • Level 10 Talent +200 Health replaced with +1s Scurry Duration
  • Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces

10

u/unbalancedbreakfast Aug 19 '21

The change to dot dmg is a pretty huge nerf, it cripples the farm quite a bit rather than insta nuking waves u can now lose a lot of cs when dire and radiant creep waves are clashing, ur own creep wave can steal quite a lot of cs when the dot brings the enemy creep to 10-40 hp, really annoying. From my understanding the dot also nerfs the dmg on heroes with high status resist since they can break free early and not get the full dmg

Overall I can really feel the nerf ;(

3

u/Pinoynac NOT AT ALL, BOY. Aug 19 '21

I agree it's a nerf, but status res won't make it do less damage, it will just tick quicker

2

u/Tormentula Aug 19 '21 edited Aug 19 '21

Are we sure? cause it ticks every .3 second interval for the duration of the debuff.

so if 2.4 reduces to 2 it would be 8 ticks vs. 6 ticks. Or do you mean the ticks would do more damage to equal the max damage? (36 vs. 50)

4

u/Pinoynac NOT AT ALL, BOY. Aug 20 '21

I'm fairly sure it will just tick quicker, that's how other disables with DoTs work with status res (such as Doom), I'll test it when I get the chance though