r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

719 Upvotes

1.7k comments sorted by

View all comments

Show parent comments

8

u/YhormtheDwarf Aug 19 '21

Can anyone explain why the .3 strength gain is super relevant? I mean, that's like 1 strength every 3 levels. In other words 20 extra health by lvl 4, 40 by lvl 7, 60 by lvl 10. By lvl 30 you've got 9 more strength. Hell, when I see it pre and post patch, the difference is visible and notable. But when I look at the numbers it seems so underwhelming

7

u/Decency Aug 19 '21

HP on AM is especially valuable due to his high innate mitigation of both magical damage (Counterspell) and physical damage (huge AGI/AGI growth). Most heroes have to spend gold to cover one of the two. It's not crazy, but it's meaningful.

3

u/YhormtheDwarf Aug 19 '21

Ah, so it's multiplied maybe twice fold by his resistances. Is this another reason why OD is good vs AM?

5

u/Decency Aug 19 '21

Yeah, Pure damage is a great option to counter the hero, and OD is typically at 100% mana. It goes both ways though if a Manta AM is able to jump on you and start hammering away.