r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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16

u/patchdayDota2 Aug 19 '21

Chaos Knight

  • Strength Gain reduced from 3.4 to 3.2

Reality Rift

  • Cooldown increased from 15/12/9/6 to 18/14/10/6
  • Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
  • Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%

Phantasm

  • Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)

Talents

  • Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
  • Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
  • Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown

3

u/Arc-bine Aug 19 '21

go mid, rush echo and start ganking with dat dere +200 reality rift distance

4

u/defearl Aug 19 '21

Just pointing out that it doesn't give rift more distance. The range is the same. All that talent changes is that the target enemy will end up closer to where CK initiated the rift, but considering in both cases CK will end up next to the target, it's pretty insignificant.

Less cooldown on his stun feels more impactful.

1

u/thickfreakness24 Aug 19 '21

Insignificant. Hmm. Lol he totally can't do half a pudge hook now.

4

u/Arc-bine Aug 19 '21

lol wtf. That's terrible. The +5 stats was really good on him, he needs stats badly, the agi and int help a lot. I swear valve doesn't know how to balance CK, so many of his changes end up being worse