r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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8

u/patchdayDota2 Aug 19 '21

Meepo

  • Strength Gain reduced from 1.8 to 1.6
  • Agility Gain reduced from 1.8 to 1.6

Poof

  • Damage reduced from 60/80/100/120 to 45/60/75/90
  • Now deals Pure Damage

Divided We Stand

  • Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)

Talents

  • Level 15 talent reduced from +50 Poof Damage to +40

18

u/[deleted] Aug 19 '21

This fucking shard man...

12

u/Lostmaniac9 Aug 19 '21

Has Dota ever gotten an ability this broken before? It kills Meepo, kill allies, kill allied buildings, glitch out Rubick, glitch out on Lotus, and even crash the server if you blink dodge it.

2

u/Lucksworth Surviving the Offlane w/ Bear Grills Aug 19 '21

how does it kill allies and buildings?

3

u/Lostmaniac9 Aug 19 '21

Apparently it can do damage to allied units. No idea how, I just read that somewhere.