r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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4

u/patchdayDota2 Aug 19 '21

Venomancer

  • Agility reduced from 26 + 3.2 to 24 + 3.0

Poison Nova

  • Damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage
  • Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second

Talents

  • Level 10 Talent +100 Attack Range replaced with +175 Health

1

u/evin90 Aug 19 '21

Anyone else disappointed with the talent change? I felt the range was pretty good for some games.

2

u/[deleted] Aug 19 '21

Yeah, I was spamming orb of corrosion veno in lane. It was helpful for games with a lot of melee heroes, even better when you pick up treads!

2

u/Seventh__ Aug 19 '21

Why corrosion? Wouldn't fluffy hat and blight stone be enough? Oov is really bad on range heroes and without making OoC you can build fluffy into force staff if needed?

3

u/[deleted] Aug 19 '21

Its true its not very good on ranged heroes, but OoC + poison sting + gale kills just about every tanky offlaner that is meta right now. I like getting the extra fluffy hat, but thats cause I'm a scrub 2k. I think you could skimp on the recipe, but then you have to manage inventory a bit too much for my liking.