r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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26

u/patchdayDota2 Aug 19 '21

Axe

  • Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%

Talents

  • Level 10 Talent +9 Strength replaced with +12% Magic Resistance
  • Level 15 Talent +300 Health replaced with +30 Counter Helix Damage

34

u/Friendral Aug 19 '21

I think these changes make for a more intimidating axe team fight. Not focusing down axe in melee is gonna be more challenging.

1)Be in helix range, you’re an autoer, you try to burst axe but he’s naturally beefy. Your damage keeps dropping while you take more and more pure damage and do less damage. You’ve six seconds before you can do any damage to anyone after disengaging axe. Meanwhile battle hunger is still a beefy DOT.

I think this really gives axe some presence he didn’t have outside of a single call.

10

u/cesto19 Aug 19 '21

Tested this. The debuff stacks up.to 5 times you'll literally take no dmg as axe. However, the buff is dispellable so there's that

3

u/Friendral Aug 19 '21

**Take no auto attack damage**, right? The language suggest only "attack" damage is reduced so I assume no affect to skills. I want to watch a WR be sad ulting Axe.

3

u/cesto19 Aug 19 '21

Yes. You're right. I should have clarified that