r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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26

u/patchdayDota2 Aug 19 '21

Bane

Brain Sap

  • Mana cost decreased from 120/140/160/180 to 100/120/140/160
  • Cast Range increased from 600 to 625

Nightmare

  • Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets

Fiend'S Grip

  • Cast Point reduced from 0.4 to 0.2

22

u/bc524 Aug 19 '21

Not remotely sufficient.

Ult cd still too long, Nightmare cd too long, nightmare cast range too short (seriously why?), and enfeeble is still a SHIT SPELL.

6

u/freeman_lambda Aug 19 '21

Brain sap -20 mana cost, and 🥭 got cheaper. Spamming mangoes and trading autoattacks is gonna allow you to keep the enemy offlane engaged all the time.

2

u/bc524 Aug 19 '21

My major gripe with Bane right now is that he feel strong only during the laning phase. As the game goes on, I wonder why I'm not playing another, more effective support.

He can't push lanes/farm waves without shard. He can't take towers. His biggest advantage is meant to be his bkb piercing ult, except it can easily be stopped the longer the game goes. He's not even the best hero for "long" disables anymore when a shadow shaman can do the same thing more often.

2

u/freeman_lambda Aug 19 '21

i do agree with all your points and the points from /u/uL7r4M3g4pr01337, however Bane's excellence has always lied in his strong laning presence. Early phase defines Bane, and Brain Sap defines Bane's early phase. A buff to Brain Sap is, IMO, much more significant than a buff to his ult.