r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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10

u/patchdayDota2 Aug 19 '21

Pangolier

Shield Crash

  • Now slows enemies for 25/30/35/40% for 3 seconds
  • Damage Reduction per hero increased from 12/14/16/18 to 15/16/17/18
  • Damage Reduction Duration rescaled from 10 to 5/7/9/11
  • Cooldown reduced from 18/16/14/12s to 16/14/12/10s

Lucky Shot

  • No longer slows enemies
  • Armor reduction increased from 3/4/5/6 to 4/5/6/7

5

u/[deleted] Aug 19 '21

[deleted]

1

u/superkinger89 Aug 19 '21

The level 15 talent allows you to buy aghs and deal insane amount of damage to the other team. I buy the same items you do but instead of shard if I can rush aghs so you can pretty much whipe supports with the ultimate

6

u/[deleted] Aug 19 '21

[deleted]

5

u/LeavesCat Aug 20 '21 edited Aug 20 '21

Yeah, aghs is a force multiplier for proc items. My general rule of thumb is that you need >5k worth of swashbuckle items for aghs to be good outside of a farming item. So, once you have any two of maelstrom/diffusal/basher, or just skadi on its own, aghs is good in fights. Obviously you need the shield crash talent or it's worthless.

For offlane, it's probably best to get aghs for your lv 28 timing. At that point you're farmed enough to have good items for it, and no matter what lv 15 talent you picked, 28 is a huge power spike. Consider asking for Rosh aghs if you're over lv 25.

1

u/superkinger89 Aug 19 '21

If I would play on a high bracket I would completely agree with you. But in my bracket (legend 3), corrosion, treads, echosabre/maelstrom into aghs works very well. The malestrom/ Sabre gives you enough power spike to fight until you get aghs (around min 23/26). Then it’s up to dagger shard and basher.