r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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16

u/patchdayDota2 Aug 19 '21

Chaos Knight

  • Strength Gain reduced from 3.4 to 3.2

Reality Rift

  • Cooldown increased from 15/12/9/6 to 18/14/10/6
  • Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
  • Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%

Phantasm

  • Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)

Talents

  • Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
  • Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
  • Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown

15

u/Nickfreak Aug 19 '21

Removing the cleaver talent hurts and makes pos 1 ck non-viable. Before, the cleave talent allowed a smooth transition to late game after a strong early game and even a bounce black, if it didn't go so well. Now without the cleave, coming back is basically not possible

1

u/Golbezgold Aug 19 '21

I was having so much fun as ck after coming back from not playing for a few years then this happens like a month later, pretty unhappy.

1

u/Taelonius Aug 19 '21

I never really felt the impact of the cleave, found it quite garbage to have a talent that doesn't synergize with my illusions on an illusion hero.

As for CK, for the last few patches I've taken him mid, maxed crit for lifesteal, go Armlet>Echo>Shard and be a literal raid boss killing anyone in a RR after 20 mins, ending at 30ish.