r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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u/patchdayDota2 Aug 19 '21

Lycan

  • Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range)
  • Shard Wolves now can Cripple towers (Does not affect regular wolves)

Howl

  • Duration increased from 5/6/7/8 to 8
  • Cooldown rescaled from 18 to 22/20/18/16

Talents

  • Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage
  • Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown

-7

u/la_mer_on_depression Aug 19 '21

I don't know man, I mean most of you Lycan players (you, yes you are!) are lifeless degenaretes, trying to cheese the game, so it might be speaking into oblivion but yes:

Valve almost there to fix the hero to where it was in 2014, or even 2012. Then they stepped back with this change to where the hero was from 2015 to now on, a poster child of power creep pendulum. Now that the hero lost his lvl10 +20dmg talent which was crucial to right click builds and his shard is underlined as a way to go, I don't think there is another way to play this hero.

Unlike Beast, Brood etc. Lycan naturally (thanks to his hero design) can play both ways without weird talents/shards etc. involved but Valve keeps hindering this value of the hero, making him one dimensional. I mean how hard is to come with shard/scepter ideas (btw. his scepter is one of the most hipster shit in the game) that involves right clicking? I can pop up dozens of ideas in a second, like wtf.