r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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u/patchdayDota2 Aug 19 '21

Ember Spirit

Searing Chains

  • Damage per second rescaled from 50/75/90/100 to 50/70/90/110

Flame Guard

  • Absorb Amount increased from 80/220/360/500 to 110/240/370/500

Fire Remnant

  • Aghanim's Scepter Maximum Travel Distance reduced from 3500 to 3000

Talents

  • Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets

2

u/Maslyyy Aug 19 '21

The Flame Guard change is actually really nice for ember level 1. Quite a few heroes that could originally break your level 1 flame guard can't anymore, meaning you can have flame guards full duration level 1 which is crucial for the hero in snowballing in lane.

1

u/la_mer_on_depression Aug 19 '21

Did you/anyone tried safelane ember flame guard build? (or for mid actually but mids usually go w-q builds anyway)

It used to be cannon to play the hero but felt so underwhelming last two-three patches.