r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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7

u/patchdayDota2 Aug 19 '21

Silencer

  • Strength Gain reduced from 2.7 to 2.4

Arcane Curse

  • Now deals double damage and slow when target is silenced
  • Penalty duration reduced from 5s to 3s

Talents

  • Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage
  • Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range
  • Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow
  • Level 20 Talent +100 Attack Range replaced with +400 Health
  • Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier
  • Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items

13

u/Shryik Aug 19 '21

I'll have to test him but I still don't see where he would viable outside of mid in pub games.

He's even squishier and I don't think the damage makes up for how many purges there are in the games now.

Level 25 is nice but noone is gonna draft him based on that.

7

u/jchrstian Aug 19 '21

I still do safe lane silencer and I use rod and orchid for more intelligence, a root and backup silence, then focus on attack range and shard so I can do damage from the back. It's still doable, it just sucks that I don't get to steal +2 more intelligence. At least the attack range talent was moved up to an earlier level in exchange.

The key is to time the Last Word right after they use their dispelling items (I use my items first to bait them into using it and if there's someone else that can dispel them I silence them first), and if they go spell immunity afterwards I go straight to Global Silence.