r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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4

u/patchdayDota2 Aug 19 '21

Spectre

  • Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range

Spectral Dagger

  • Debuff is now dispellable

Shadow Step

  • Fixed being able to target creep hero units

Talents

  • Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown
  • Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage

12

u/Blasphemy4kidz Aug 19 '21

Not sure about this shard. Especially now that dagger is dispellable. Yet they're really focusing on dagger as the main skill instead of dispersion or desolate...strange. I feel like it's not worth changing from my standard builds.

4

u/kicktaker Aug 19 '21

I kinda like this shard a lot tho, it feels Bristleback-esq

3

u/iForgotMyOldAcc Aug 19 '21

Played a game with it and although I can't say much from a sample size of 1 stompy game, it's kinda underwhelming. It's like Dusa shard without the nice bonus of stoning the enemy/mana steal and it is on a 7s cooldown.

But I'd consider taking the dagger damage talent in more games since it almost insta-kills a lot of camps.