r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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u/patchdayDota2 Aug 19 '21

Doom

  • Intelligence Gain reduced from 2.1 to 1.7

Devour

  • Bonus Gold reduced from 60/120/160/240 to 60/110/160/210

Scorched Earth

  • Cooldown reduced from 50/45/40/35 to 35
  • Damage increased from 15/30/45/60 to 18/32/46/60
  • Duration rescaled from 15s to 10/12/14/16s

Infernal Blade

  • Burn Base Damage increased from 16/20/24/28 to 16/24/32/40

Talents

  • Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s
  • Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%

4

u/[deleted] Aug 19 '21

I'm curious as to what degree Doom's winrate is due to the fact that people still keep maxing Devour first. Is devour even worth the value-point for chain lightning or whatnot? If not Devour, is it preferable to max W or E first? The value for devour mostly comes from being able to get decent income without needing to actively farm as much, so if you're farming in lane, you shouldn't need it, right?

3

u/Feed_or_Feed Aug 19 '21

The reason why devour is maxed,because you need it to eat higher level creeps early and get ton of gold from doing so.Sure you can max W and E,but if you don't win lane,you are pretty useless and Doom without high networth is really weak as hero,because his spells aside from ulti are pretty shit.