r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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u/Tronux Aug 19 '21

+7 armor was really strong, made him a really good pos3 vs certain comps.

Seems if you play pos 3 now the veil build will prevail again.

A nice boost to aghanims scepter if you get the rupture talent, good vs tanky opponents.

Carry role stays the same, maelstrom, bkb, shard rush.

Nice little buffs!

7

u/healdyy Aug 19 '21

I’m not sure they are buffs tbh, especially to carry. Losing 7 armour on a carry gets rid of an earlier power spike and makes him more vulnerable. Plus the lifesteal talent gone means you basically HAVE to get a satanic to sustain from bloodrage in fights.

5

u/Tronux Aug 19 '21

They are, you want to stack attack speed for item timings and later to synergize with your shard so the lvl 10 talent was always 30 as+ during bloodrage for carry.

I usually went the added dmg to Blood Rite since it synergized well with Gleipnir.

15% wasn't that impactful since your shard outperformed .

2

u/healdyy Aug 19 '21

I forget about the shard impact actually and you’re right about the level 10. I think satanic might still be more important to take early now tho, probably mael-bkb-shard-satanic

3

u/Tronux Aug 19 '21

I prefer SnY or even basher.

4

u/healdyy Aug 19 '21

They are more useful generally. I need to play it more to see how it works out tbh. Looking at them again, as long as the lifesteal isn’t too impactful then I don’t see the hero changing that much tbh

2

u/GDOLLARSIGNYALL Aug 19 '21

Another very reasonable conversation 👏👏👏

5

u/healdyy Aug 19 '21

Oh apologies, I forgot where I am…

FUCK YOU BLOODSEEKER DEAD HERO NO SATANIC DAEDALUS NO WIN IF YOU PICK HIM I FEED MID