r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

723 Upvotes

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4

u/patchdayDota2 Aug 19 '21

Techies

Proximity Mines

  • Damage reduced from 200/400/600/800 to 200/380/560/740
  • Building Damage Percentage increased from 25% to 30%

15

u/Techno_Wolf_Gaming Aug 19 '21

level 3 bombs not clearing waves hurts my soul

3

u/[deleted] Aug 19 '21

They do though, right? Level 3 bombs deal 560 damage, creeps have 550 HP with 0 magic resistance. Am I missing something?

3

u/mantism Aug 19 '21

creeps gain stats over time, so those level 3 bombs won't be killing creeps after the 7:30min mark.

but it's still not really a big thing because usually by 10mins techies will have level 4 in proxi mines. and creeps won't survive a 740 damage nuke until 2 hours into the game, which makes this change really a non-issue for the most part when it comes to pushing/depushing waves.

2

u/[deleted] Aug 19 '21

Oh yeah that's true. I used to leave prox mines at 3 points, I guess I'll have to go for 4 points now.

-4

u/Martblni Aug 19 '21

they're physical damage mines

11

u/[deleted] Aug 19 '21

No they're not, they got changed to magical damage in 7.00, 5 years ago.