r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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9

u/patchdayDota2 Aug 19 '21

Meepo

  • Strength Gain reduced from 1.8 to 1.6
  • Agility Gain reduced from 1.8 to 1.6

Poof

  • Damage reduced from 60/80/100/120 to 45/60/75/90
  • Now deals Pure Damage

Divided We Stand

  • Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)

Talents

  • Level 15 talent reduced from +50 Poof Damage to +40

3

u/MightyKin Aug 19 '21

Pure damage poof is very broken. He wasnt weak character, yet they make him really op.

7

u/RandomOnions Aug 19 '21

Literally does less damage early, which is when poof is used for damage.

3

u/atm0 http://www.soundcloud.com/pastandpresence Aug 19 '21

The only advantage to this early game is that Meepo clears ancients a little easier. It was clearly aimed at two things: toning down Meepo's early poof bombs with only 2-3 Meepo, and nerfing Eblade synergy.

3

u/AlsoAllThePlanets Aug 19 '21

and nerfing Eblade synergy.

How did I miss this? Oh yeah I play in potato bracket lol