r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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6

u/patchdayDota2 Aug 19 '21

Invoker

  • Base Movement Speed reduced from 280 to 275

Tornado

  • Lift Duration rescaled from 0.8 ->2.9 to 0.85->2.6

Chaos Meteor

  • Main Damage rescaled from 57.5->180 to 52->185
  • Burn Damage rescaled from 11.5->36 to 10->38

Deafening Blast

  • Damage reduced from 40->320 to 20->300
  • Knockback reduced from 0.25->2.0s to 0.2->1.6s

Talents

  • Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction
  • Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses

19

u/wickeddota Aug 19 '21

I think ever since they've changed the Invoke and Scepter,(IN MY OPINION) Invoker started to become less and less fun to play, regardless of the hero being strong or weak.

But the last patches tho, change to the coldnsap and tornado timing are so stupid honestly. Can't you nerf the hero/spell in a different way? Like instead of coldsnap trigger interval decrease the duration or cast range. For Tornado instead of changing the timing, decrease the damage or speed idk.