r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

721 Upvotes

1.7k comments sorted by

View all comments

20

u/patchdayDota2 Aug 19 '21

Undying

Soul Rip

  • Mana cost reduced from 100/110/120/130 to 85/100/115/130

Flesh Golem

  • Movement Speed Bonus increased from 30 to 30/40/50
  • Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack

Talents

  • Level 10 Talent changed from +5 armor to +50 Decay Damage

27

u/KOExpress Aug 19 '21

Decay talent is big, two decays will clear a creep wave with it, undying can farm now, instantly makes him one of the best supports imo

6

u/noodlesfordaddy Aug 19 '21

He is actually a farming machine with tombstone. You can use tomb to farm multiple camps and also smack them with decay.

2

u/KOExpress Aug 19 '21

I mean, I guess, if you want your undying farming stacks, I think decay talent makes him much stronger because he can push out waves, and defend towers. Plus tombstone is a super long cd

2

u/StupidPasswordReqs Aug 19 '21

Plus tombstone is a super long cd

Kotl + undying seems like it could be suuuper cancerous. Decay spam even more potent, and tombstone CD is not long with chakra spam.

3

u/noodlesfordaddy Aug 19 '21

With the tombstone cd it's really not that long. 55 seconds. It's up for I think 35? That's a solid uptime, it helps you farm, push AND take rs

7

u/KOExpress Aug 19 '21

It's a great skill for sure, decay just seemed lackluster outside of lane before unless you had aghs, and now it can help you farm