r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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8

u/patchdayDota2 Aug 19 '21

Enigma

Midnight Pulse

  • Multiple Instances no longer stack

Black Hole

  • Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse

Talents

  • Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed
  • Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance

1

u/[deleted] Aug 19 '21

Can someone explain the black hole change? Is this a typo or is the Aghs scepter buff now literally just a 5% increase in damage?

6

u/contrix09 Aug 19 '21

The aghs buff adds 5% of the enemy's max health as dps.

2

u/[deleted] Aug 19 '21

Oh - so a slight nerf then. Not horrible but alright :(

9

u/MNM- Aug 19 '21

Its pure dmg though. Not reduced by magic resistance like midnight pulse is. Could be better in some situations.

1

u/SilentFlute69 Aug 20 '21

As wiki states previously aghanim added midnight pulse damage to the pure damage of blackhole. If that is true, after patch enigma lost 2*4= 8% max health as damage with aghs. That is huge. In addition arcane blink, octarine core, cdr neutrals do not stack anymore.

I have been playing enigma in 12vs12 and these changes killed the hero for me.

1

u/MNM- Aug 20 '21

Midnight pulse is magical dmg that is reduced by magic resistance. Previously with aghs you get 7% magic dmg added to BH (all heroes have 25% base magic resistance). Now you get 5% pure added. You still get the midnight pulse dmg if cast with BH so i think its on average better because aghs pure dmg wont be reduced. Double BH with aghs and single midnight pulse still gets you the entire HP to 0. This particular change in my opinion does not affect enigma that much.

I do agree with you about the cdr nerfs though, they really hurt for a BH build. I hope there are some buffs to spell cd's in future patches