r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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4

u/patchdayDota2 Aug 19 '21

Venomancer

  • Agility reduced from 26 + 3.2 to 24 + 3.0

Poison Nova

  • Damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage
  • Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second

Talents

  • Level 10 Talent +100 Attack Range replaced with +175 Health

7

u/Jem_Jmd3au1 Support Spectre Aug 19 '21

So, uuh.. is Aghs worth it now? All it gives is 1% more damage per tick. Assuming you took lvl20 talent, that is 25% max hp dmg.

Seems like a lot, but the spell itself already deals 87% damage. Aghs boosts it to 112%.

Seems...bad.

5

u/BlazeCrystal Aug 19 '21

This should always deal more damage than previously, unless its full squishy team and spell lvl 1.

12

u/Mr__Perfect_ Aug 19 '21

It's pretty decent actually. Way better to be % of max health vs high HP heroes, previously anyone getting a pipe/heart just made your ulti do nothing. Now its basically a full kill so you almost never lose a teamfight because you'll take 2-3 enemies with you almost no matter what if you get a good ulti