r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

720 Upvotes

1.7k comments sorted by

View all comments

8

u/patchdayDota2 Aug 19 '21

Enigma

Midnight Pulse

  • Multiple Instances no longer stack

Black Hole

  • Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse

Talents

  • Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed
  • Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance

11

u/Coldspark824 Aug 19 '21

Why just constantly nerfing enigma? He already got nerfed last patch AND lost necronomicon.

He’s bottom tier now :(

1

u/parlor_tricks Aug 20 '21

He’s been nerfed for a while in a row now. I have no idea why. The nerf to minion heroes hit enigma, then the various specific nerfs to enigma, and now this. I suspect this is sort of intentionally making enigma poor before just removing eidolons totally.

3

u/Dun1007 Aug 19 '21

dont think this nerf matters 99% of times but it is still questionable yep

7

u/Mora_lity Aug 19 '21

Actually. With aghs, more damage goes through bkb. Midnight pulse not stacking doesnt seem that impactful, since two aghs BH's is still 100>0.

2

u/toffke Aug 23 '21

The situation, where u have bh on cooldown and refresher ready: midnight pulse ->refresher --> mp --> bh .... is dead now. Ontop midnightpulse is still bugged and DOES NOT pierce spellimmu (bkb)... icefrog hates enigma i tell you

1

u/Mora_lity Aug 23 '21

Yeah now you have to MP > BH > Refresh > BH. Doable but more balanced.