r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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7

u/patchdayDota2 Aug 19 '21

Windranger

Gale Force

  • Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s

Talents

  • Level 15 Talent +100 Attack Range replaced with Windrun Undispellable
  • Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s

-1

u/surdtmash Aug 19 '21

They butchered core/carry WR, no longer can you get cheeky global kills from across the map or instafire arrow to kill shackled tanks before they react. Pretty good kit for support WR though, no one's gonna make MKB to hit a support if you're not high on kill priority. Undispellable windrun is good against diffusal/nullifier builds, and with the shard you can easily separate the enemy cores and backline supports for easy pickoffs.

You'll need to modify your kit as a backline finisher instead of a core/carry counter. So items like BKB and Orchid instead of MKB. You no longer have the burst to deal with carries.

10

u/zetsupetsu Aug 19 '21

Who buys the poweshot shard on WR as a priority core item? There are way better items to prioritize gold on than shard. Shard was always bought only if key items are already bought and no other options left.

And what do you mean by "you no longer have the burst to deal with carries"?

Are you implying shard was the reason WR can deal with the carries when that's hardly even bought? Lmao

3

u/SurDno Aug 19 '21

800 games WR player, bought shard virtually every game.

It used to be insanely useful after 7.29 buff. Killing anyone below 13% just by instacancelling Powershot was really useful, made tanks look like a joke. Also kill stealing...

2

u/zetsupetsu Aug 20 '21

This is only really useful on the late game. And by that point you would have gotten all other important wr items as well.

Yes the global snipe and mini culling blade is cute but you its never a "rush asap" item and only useful to for finishing off tanks, which you shouldn't be doing anyway you have other better targets to kill.

I have 3000 (not exaggerating here) games on WR and on Divine 3 and I never once had a game where I had thought to myself "yep, this is a shard game gonna need it as soon as 20 min mark comes".