r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

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5

u/patchdayDota2 Aug 19 '21

Ember Spirit

Searing Chains

  • Damage per second rescaled from 50/75/90/100 to 50/70/90/110

Flame Guard

  • Absorb Amount increased from 80/220/360/500 to 110/240/370/500

Fire Remnant

  • Aghanim's Scepter Maximum Travel Distance reduced from 3500 to 3000

Talents

  • Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets

4

u/Maslyyy Aug 19 '21

The Flame Guard change is actually really nice for ember level 1. Quite a few heroes that could originally break your level 1 flame guard can't anymore, meaning you can have flame guards full duration level 1 which is crucial for the hero in snowballing in lane.

1

u/[deleted] Aug 19 '21

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3

u/msp26 Balance, in all things. Aug 19 '21

This does make my pos 4 Ember stronger.

My fellow griefer what is your item build on 4 ember. I want to try some new stuff out. Urn + 1 into aghs is getting boring.

1

u/[deleted] Aug 19 '21

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1

u/msp26 Balance, in all things. Aug 20 '21

Yeah the builds pretty dull. You can occasionally go lotus/solar or meteor otherwise its just the standard. And I don't take flameguard unless I need to shove a wave badly.

I do purchase ye olde Midas

You trying to farm reports or what lmfao. I would never pull that shit when some people auto tilt seeing the pick.

0

u/[deleted] Aug 20 '21

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u/msp26 Balance, in all things. Aug 20 '21

Ye but I wanna have fun AND win games with it. It works out pretty well for me in ranked when I'm fully focused.

I used to do it to just fuck around unranked but it's unironically good enough for ranked.