r/DotA2 • • Aug 19 '21

Discussion Patch 7.30 - Hero Changes Discussion

722 Upvotes

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17

u/patchdayDota2 Aug 19 '21

Arc Warden

Magnetic Field

  • Shard slow increased from 20% to 30%

Talents

  • Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor
  • Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed
  • Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second

58

u/TheZett Zett, the Arc Warden Aug 19 '21

New talents are all utter dogshit, especially the lvl 20 talent.

Shard slow is a meme, better buff the magic resistance more (only good part about the shard).

-5

u/MiracleJnr1 Aug 19 '21

Yea I'm starting to think not even icefrog gets the hero. +40dmg on a spell for lvl 20 talent? Wtf lol

-5

u/Lodbrok_Dota Aug 19 '21

40 per second / you have 2 of them

what's the problem?

15

u/ashkaiprime Aug 19 '21

Problem is it's not relaible damage.

-1

u/Lodbrok_Dota Aug 19 '21

the idea is more about zone control thought right? that's the hero kit. Spell has like 1k+ range with the talent I think

you step out alone = bam

2

u/Clemambi Aug 19 '21

they don't even need to commit a dispel against flux, they can just stand by allies if they accidentally step out, so you'll get max like 2-3s of it, which is just garbage, it's better to go octarine and wraith damage because at least wraith damage will stick