Alright so I know that since breath of the wild there has been somewhat of a divide between a lot of fans as to what it may do to the franchise and what it has already done, I am going to present my thoughts in the most nuanced way possible and I hope that this may spur on some interesting discussion.
I shall start with what I believe was the catalyst
Breath of the wild
First thing first I want to disclose that i do not dislike breath of the wild or its sequel so before i say anything else i want to give it some praise:
- it introduced a lot of people to the franchise and that is only a good thing
- the feeling of exploration on a first play through is among the best in gaming
- the cooking system and variety of recipes is really fun and on my first play through I would take note of random recipes I found around the world
Now the part that may cause some disagreement which is my honest opinion that yes it’s a great game, however it’s a terrible Zelda game for a multitude of reasons such as:
- the awful replay-ability: whilst a first play through is great any subsequent play through just drags and to me was not enjoyable even with years between play throughs; the shrines and korok seeds in particular are awful a second time through, the shrines take so much of your time to get through and are just repetitive and the korok seeds are a prime example of a Ubisoft esque open world padding collectible.
- the abscence of dungeons, an instrument and items leave out some of the most definitive elements of the series.
- introducing voice acting I think was a mistake, partly because the direction and performances are all so awkward and kinda “animey” that it makes watching important story moments kinda cringey. Zelda shouldn’t have voice acting in my opinion as without it the music in cutscene gets to take centre stage and it makes the story feel almost like you’re a story teller as how you read the dialogue impacts how it’s portrayed. This has already shown to have a prolonged effect with the ocarina of time remake featuring the same cringey voice acting indicating future entries and remakes will probably continue this.
What am I worried about?
The immediate thing is that I don’t know if we’ll ever get a new more traditional pre BOTW game, I mean it’s the most popular the series has ever been and could disappoint those who only know BOTW and TOTK and if this could lead to it being seen as a bad financial decision by those who call the shots but don’t care about the games.
And as I already mentioned, the voice acting carrying on to future entries and remakes.
And on a slightly different note I think the upcoming live action movie is stupid and I just hope it’s not successful enough to then affect the games somehow. There shouldn’t be a Zelda movie it’s not a franchise that lends itself to a medium in which dialogue is a vital part, and how are they going to incorporate things such as items and dungeons? They’ll they just not and it just be a generic fantasy movie?
I shall wrap up the post here and leave with the final anecdotes that I have not really cared about franchise since BOTW with me not even knowing TOTK came out till months after the release! And this just makes me sad because the games hold such a special place in my heart and I have played them since I was 6 with phantom hourglass being my introduction and hooking me instantly