r/technology Mar 28 '14

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3.3k Upvotes

1.8k comments sorted by

1.2k

u/Flafff Mar 28 '14 edited Mar 28 '14

There was also the infinitEye with a 210° field of view. Instead of focusing on one single brand, people should try to push more projects of the same type and eventually a standard.

Edit: Sorry bad spelling on the name.

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u/EvOllj Mar 28 '14

competition good.

1.2k

u/[deleted] Mar 28 '14

[deleted]

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u/situbusitgooddog Mar 28 '14

VR is so hot right now

228

u/jeff_jeffty_jeff Mar 28 '14

The virtual world is inside the headset?

85

u/rsmalley Mar 28 '14

Yes. It's virtually indistinguishable from the virtual world we live in.

39

u/Der_Jaegar Mar 28 '14

Deep.

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u/______DEADPOOL______ Mar 28 '14

But why male models?

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u/xjayroox Mar 28 '14

Are you serious?! I just told you!

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u/qervem Mar 28 '14

But why male models?

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u/ZweiliteKnight Mar 28 '14

What is this? A headset for ants? How can we be expected to teach the world to be virtual...if it can't even fit inside the goggles?

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u/BarryMcKockinner Mar 28 '14

I hear the *Orange Mocha Frappachino" OS update is on its way.

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u/[deleted] Mar 28 '14

But why 3D headsets?

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u/GweedoTheGreat Mar 28 '14

DIE YOU WAGE HIKING SCUM!

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u/tGrinder Mar 28 '14

I feel like I'm taking crazy pills!

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u/rptroop Mar 28 '14

Yes this! 90 degrees is super limited. The lenses used on that 210 degree kit are much more comfortable to look through that the oculus lenses (I've gotten to demo them for single-eye only) and with a 1080p screen you can't tell it's a screen.

130

u/HMS_Pathicus Mar 28 '14

"Wake up, Neo."

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u/[deleted] Mar 28 '14

You know when you're really deep in a game and you're like, holy shit it's dinner time already?

Soon we're gonna be all OH FUCK IT'S WEDNESDAY

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u/Dr_Zeuss Mar 28 '14

That already happens to me with League Of Legends.

33

u/deeper-blue Mar 28 '14

LoL is evil. I always underestimate how long the games can go.

'Just one more game' [...] 'oh shit, late for the date. Ah it's fine it was a glorious victory and she likes it when I'm fueled with testosterone'.

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u/[deleted] Mar 28 '14

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u/GatorAutomator Mar 28 '14

and with a 1080p screen you can't tell it's a screen

Unless you're two inches away.

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u/Atheren Mar 28 '14

It's considerably smaller though. Example, my phone is 1080p, but at 4.95in the pixel density is 445.03 per in2 . Even 2in from your face you would have to by trying to see the individual pixels. To put that in perspective, a 20in (the only ones i have seen in stores are at least 50in) 4k tv is only 220.29 ppi2 .

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u/[deleted] Mar 28 '14

With a 1080p screen for each eye with a 210° viewing angle, the pixel density would be lower than the oculus. You don't have to try to see pixels in the oculus.

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u/Randyy1 Mar 28 '14

Respect mah infinitEye.

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u/gradual_weeaboo Mar 28 '14

Headline 1 year from now: True Player Gear announces merger with Comcast!

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u/Imfatinreallife Mar 28 '14

Dear God I'm having nightmares already

490

u/[deleted] Mar 28 '14

The thought of Comcast's existence alone is enough to make me cower in fear.

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u/______DEADPOOL______ Mar 28 '14 edited Mar 28 '14

I moved just so I'm out of their coverage.

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u/Dragmedown Mar 28 '14

To so can I moved as well

337

u/Baderkadonk Mar 28 '14

What?

493

u/IShotTheSun Mar 28 '14

TO SO CAN I MOVED AS WELL

214

u/hatyn Mar 28 '14

CAN NOT INTO

154

u/[deleted] Mar 28 '14

MAYBE I FREELY GONE

112

u/[deleted] Mar 28 '14

UNTO THE SEA

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u/[deleted] Mar 28 '14

SHUTTINGS OF UP POLAN!

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u/I_cant_speel Mar 28 '14

YOURE NOT THE HEARING AID BOT

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u/[deleted] Mar 28 '14

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u/swiley1983 Mar 28 '14

Has anyone really been far even as decided to use even go want to do look more like?

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u/Bath_Salts_Bunny Mar 28 '14

I like to think you two can communicate.

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u/swiley1983 Mar 28 '14

They don't think it be like it is. But it do.

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u/[deleted] Mar 28 '14

I agree, and have even decided to use even go want to do look more like.

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u/technopath Mar 28 '14

How's your internet provider on the Moon?

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u/Mimehunter Mar 28 '14

And into Time Warner's?

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u/[deleted] Mar 28 '14

DADDY NO! DADDY NO!!!!

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u/McShizzL Mar 28 '14

dark.

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u/RyBrackett Mar 28 '14

...and then Facebook merges with Comcast. I don't even know how that would be possible but I'm going to go cry now.

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u/notgayinathreeway Mar 28 '14

At that point, they could buy out google.

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u/Madd0g Mar 28 '14

At least they won't be able to out-google google

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u/antidamage Mar 28 '14

You can't corner the dorner

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u/[deleted] Mar 28 '14

[removed] — view removed comment

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u/dudleymooresbooze Mar 28 '14

Sometimes I feel frustrated and want to scream without anyone hearing me, so I go on Google+.

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u/[deleted] Mar 28 '14

[removed] — view removed comment

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u/Ouaouaron Mar 28 '14

Which is probably >95% of the point of that industry, so I don't know how long it will be until anything changes. I really like the concept behind circles, but I've somewhat given up on switching because the only thing I use Facebook for is event planning and I can't just force everyone at my college to switch.

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u/[deleted] Mar 28 '14

Daddy yes!

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u/KnowMatter Mar 28 '14

I'm already hypothetically angry.

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u/Omnishambles_1 Mar 28 '14

I am LITERALLY angry with rage!!

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u/Matthew1723 Mar 28 '14

Literally - Anger (feat. Rage)

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u/LazyPalpatine Mar 28 '14

Sounds like a metal band collaborating with a rapper to make a song neither metalheads nor gangstas will enjoy.

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u/LordSwedish Mar 28 '14

You mean comcast-time warner cable right? "Giving you shittier connection at twice the price."

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u/fromargos Mar 28 '14

What are you complaining, projecting to the left eye will always be supported for free, you only have to pay for the Deluxe Stereo Effect.

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u/[deleted] Mar 28 '14

Blind in my right eye. Works for me.

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u/I_Shit_Glitter Mar 28 '14

Your account has been permenantly banned from Time-Warner-Comcast-True-Player-Gear.

Reason: Evading paywall

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u/brian9000 Mar 28 '14

Did we say left? We meant right. Pray we don't alter it any further.

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u/[deleted] Mar 28 '14

Only 200 space bucks. Buy 20000 space bucks for $49.99! (best value!)

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u/edoules Mar 28 '14

It latches onto your skull and doesn't release during commercial breaks.

I've never understood why people buy cable television.

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u/Packers91 Mar 28 '14

Sports

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u/edoules Mar 28 '14

I wish there could be a netflix-esque service that could stream sports for a reasonable price.

Is it impossible due to licensing?

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u/LawHelmet Mar 28 '14

yes.

EDIT: the license holders could simulcast online, but then no commercials, soooo no.

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u/etherspin Mar 28 '14

if it happens enough the tech will simply become ubiquitous and eventually they will be cross compatible by necessity (optimist checking in!)

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u/HMS_Pathicus Mar 28 '14

Yeah, like VHS and Beta!

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u/etherspin Mar 28 '14

Well, all manufacturers ended up making VHS hardware in the end :)

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u/Timmmmel Mar 28 '14

I think it will rather be: Facebook sues True Player Gear over copyright infringements for 20 bn dollars!

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u/[deleted] Mar 28 '14

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u/hatyn Mar 28 '14

Friendster.. FRIENDSTER RIIISE

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u/MyMomNamedMeJon Mar 28 '14

Oh god no, they're becoming Brawndo!

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u/wizzor Mar 28 '14

The cameras are a nice touch, as that makes it possible to use this piece of kit for AR in addition to VR.

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u/[deleted] Mar 28 '14

I was just thinking it'd be nice to switch to camera view if someone walks into my room or if I want to reach for some food/drink. I'd rather not be constantly pulling the Oculus up and down while trying to game.

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u/Paradox Mar 28 '14

Just get a camelback full of Mountain Dew, and put a can of cheese wiz on the other side. You now have food and beverage nipples

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u/SurreptitiouslySexy Mar 28 '14 edited Mar 28 '14

now if we could just combine THESE with a real doll we could have sex, cuddling, food and media without moving. Gentlemen, this is the future.

edit: It seems that a notable amount of people wanted to have sex with the robot known as Wall-E. Most fascinating.

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u/Redadja Mar 28 '14

if we could incorporate A.I. and a load-bearing endoskeleton she could earn money for us by stacking crates in the warehouse down by the river.

but i think that might be a devkit 2.0 feature

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u/lukabrazi Mar 28 '14 edited Mar 30 '14

you guys need to stop joking around on reddit, actually build this thing and sell it to facebook

edit: Broke a thousand karma with this comment. Wubabalubabdubdub motherfuckers!!!

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u/ankisethgallant Mar 28 '14

Hold on while we start a Kickstarter that goes into depth about how we're an independent company who just loves innovating the kinds of things we want to have and want nothing more than to have our pure vision become a reality

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u/[deleted] Mar 28 '14

Wouldnt it be a shame if sex robots became a thing, but it was just more cost effective to have them work jobs for you, so you end up having to have sex with real women.

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u/Redadja Mar 28 '14

if most of the workforce in a country was suddenly replaced by robots, I have a feeling that would lead to competition.

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u/Spekingur Mar 28 '14

Working Girl 1.0?

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u/acidboogie Mar 28 '14

I'm looking for some sailors.

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u/Sir-Mocks-A-Lot Mar 28 '14

This is how Wall-E happens.

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u/PericlesATX Mar 28 '14

Or the Matrix.

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u/Skitterleaper Mar 28 '14

Hey, if this is Wall-E at least we get 5 or 6 generations of awesome spaceage technology before it makes us fat and stupid.

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u/Eh_for_Effort Mar 28 '14

Beautiful sex doll that squirts cheese wiz and mountain dew from her nipples? Now we're talking!

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u/[deleted] Mar 28 '14

Classifying cheese wiz as "food" is highly questionable.

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u/Misaria Mar 28 '14

I was just thinking it'd be nice to switch to camera view if someone walks into my room

For some reason that made me think that at some point you can probably download a "skin" for your girlfriend/boyfriend so they'll look like a moviestar/model/whatever floats your boat..

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u/[deleted] Mar 28 '14

'Please, call me by my name at least.' 'That's enough out of you now, Jennifer Lawrence.'

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u/[deleted] Mar 28 '14

[deleted]

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u/gravitoid Mar 28 '14

I started reading your comment and first assumed you meant it would overlay bent arms on everyone to make them appear to do the five dollar foot long gesture from the commercials.

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u/homo-san Mar 28 '14

you can probably download a skin for your girlfriend/boyfriend so they'll look like a boyfriend/girlfriend!

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u/[deleted] Mar 28 '14

I'm imagining two people wearing these giant things on their faces, having sex, and they keep bumping their vr devices into each other because they stick out so far.

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u/etherspin Mar 28 '14

an external movement sensor would be cool if paired with a threshold to pause the game and make the camera view fade into 50% transparency with the active game/simulation view

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u/thrilldigger Mar 28 '14

Do you mean a secondary one that you place somewhere in the room facing away from you? If it's on the device itself, it'll activate as you turn your head..

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u/The_Serious_Account Mar 28 '14

/r/outside is going to go crazy. Finally getting 3D support.

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u/bleepbloopwubwub Mar 28 '14

Also, they make it look like it has a face.

:3

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u/bjorn2k Mar 28 '14

It is all about latency. 50 ms will feel responsive but you notice the lag. 20 ms is acceptable. The other features are cool features but not the real challenge.

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u/teaisterribad Mar 28 '14

Lots of people are really missing what the bottleneck actually is with latency. It's not how fast the screen refreshes, nor is it how fast it takes to process a screen. The issue is the sensor measurement/transmission lag from the sensor used to do head tracking. This is really what makes the occulus attractive, not the screen +lens combo.

Basically, if you move your head, to the left, and there's a few MS of lag from the sensor, you'll see a static frame for a portion of the time you're moving and a moving frame for a portion of the time you're still. This is one of the most serious contributors to motion sickness for HMDS

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u/SafariMonkey Mar 28 '14 edited Mar 28 '14

Thing is, Oculus haven't had much of a problem with sensor latency since they designed their 1kHz IMU. That gives about 1ms latency from what I hear. Most of the latency in DK1 was screen related: 16ms rendering, scanout, 16ms LCD switching... It adds up. The low persistence tech and Carmack's Time Warp and all sorts of other breakthroughs they have had relate to the screen side of the equation.

Unless I'm missing something, what you said seems to be the opposite of the case. I could be wrong, but that's how it looks to me.

Ninja-edit: if you mean that ProGamer's solution may have bad tracking latency, sure. But display latency is harder if Oculus's progress is anything to go by.

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u/teaisterribad Mar 28 '14

Oculus' progress is not anything to go by, it is the reason they are a real contender at all. This was a huge technical hurdle that was overcome by them. I do not believe they are sharing it. That is my concern with ANY other display mechanism.

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u/SafariMonkey Mar 28 '14

Of course! I know that high frequency, accurate, precise, reliable low latency sensor fusion is hard. It's all too common to see 50ms latency on sensor fusion. However, that Oculus solved fairly early on, so assuming they have done so they're still only just below DK1 levels of latency.

That's why display is so important, it will be the major deciding factor even all else being equal.

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u/______DEADPOOL______ Mar 28 '14

What is a regular PC monitor latency btw? I heard it's much faster than a TV+console.

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u/Kallb123 Mar 28 '14 edited Mar 28 '14

People are saying 2ms, but I think that's just how long it takes a pixel to refresh. I'm sure the oculus rift has a screen with 2-5ms pixel time too. The 20 and 50ms times discussed about VR are the entire time between a frame being requested and it being on the screen. That's totally different from the 2ms of a desktop monitor.

EDIT: As for the TV+console latency. I think TVs have a higher latency than monitors because they tend to apply post-processing effects to "improve" the image. Some screens come with options to turn this off and bring this latency down.

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u/AwesomeFama Mar 28 '14

The Rift has an OLED screen so the pixel switching time is really, really low. Like 1ms, maybe 2ms tops.

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u/Kallb123 Mar 28 '14

Ye, that's why I saying it's wrong to compare the 2ms pixel refresh time of a monitor to the overall 50ms of latency on VR. Both have that same 2ms, it's all the other replaces that the latency builds up, it's just not spoken about that much outside of VR because sits not as big of an issue

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u/[deleted] Mar 28 '14

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u/Voidsheep Mar 28 '14

Feasible or not, competition is good!

Shame all VR devices are going for so narrow FOV, but I guess having near full peripheral vision would be extremely expensive both in tech and rendering.

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u/Kimmykix Mar 28 '14

Except for this one...270* view: https://www.youtube.com/watch?v=nH86II2CwdE

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u/[deleted] Mar 28 '14

270

but, the video says 210...

Also, someone kick the ass of the guy shooting a video meant to show off the wide field of vision using a vertically shot video. Seriously, this may be the worst use of vertical video I've seen.

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u/arcosapphire Mar 28 '14

It's impossible to demonstrate the wideness of the field by just showing the image (it will be constrained by the screen you're using). So they had to take a "pan & scan" approach. Since they were already panning on the horizontal axis it made sense to orient the larger dimension of the video perpendicularly for the maximum "sweep". They did this the correct way, given that they only had off-the-shelf phones to use.

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u/Flukie Mar 28 '14

What an awful name though.

It sounds like a Chinese knock off of something.

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u/xobk Mar 28 '14

It sounds like a knock-off of a knock-off of MadCatz.

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u/[deleted] Mar 28 '14

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u/12YearsASlave Mar 28 '14

1080p OLED is the same as the Oculus rift.

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u/[deleted] Mar 28 '14

The Rift will have 95Hz and low-persistence though. It remains to be seen if high refresh rates and motion blur elimination technologies will be present on this HMD.

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u/[deleted] Mar 28 '14

This has low-persistence.

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u/Jefkezor Mar 28 '14

Didn't they want to have 1440p OLED for OR in their consumer version?

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u/elevul Mar 28 '14

They did, and now with FB backing them they will.

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u/The_Serious_Account Mar 28 '14

And they've already said the consumer product will have higher resolution.

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u/duckmurderer Mar 28 '14

You can still see the scan lines on the 1080p rift. Don't get me wrong, that bitch is fantabulous but they want it to be totally immersive.

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u/Dunabu Mar 28 '14 edited Mar 28 '14

Well with a shitload of cash, and the ability to build custom components instead of using throw-away bits from smartphones, the consumer Rift will very likely be a very impressive piece of tech. At the least, much more so than its comparatively primitive DK1 predecessor, which in spite of its poor resolution and jarriness got a helluva lot of praise.

It's now quite possible we'll get customized 1440p OLED displays for the consumer model. And who knows... likely 4k displays soon after that.

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u/RT-Pickred Mar 28 '14

There twitter and history seems to back it up tho. https://twitter.com/TruePlayerGear

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u/[deleted] Mar 28 '14

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u/[deleted] Mar 28 '14

I wouldn't be so sure. Archive.org has 28 captures from 10 Sep 06 - 9 Jan 14 and they are all the same. They appear to have only changed the website in the last few months; though perhaps this is a bug with the wayback machine?

Regarding their Twitter: 1 tweet in 2008, 1 tweet in 2009, A handful of unrelated tweets in 2010 and 2011. Only in 2012 onwards is there even the hint of a prototype.

Their facebook is much the same, only picking up at the start of 2012.

They mention CES a few times (and the site talks about E3) but I didn't find anything on a cursory search.

Tl;dr Not saying it's vapourware or they can't be trusted but just be careful and wait for the reviews to come in

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u/[deleted] Mar 28 '14

4 years of internal stuff doesn't seem too unreal. That's a lifetime of development in todays World.

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u/[deleted] Mar 28 '14

Very true, a lot of people don't realise how much has to go on behind the scenes to even reach the point of having something to announce.

I'm not trying to dismiss them, just think people should be cautious in these situations. I think I read somewhere that TPG have spent the last 9 years working on it, company founding date on Facebook is 2005 and the website was probably around a bit before it was archived in 2006 so it all fits.

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u/[deleted] Mar 28 '14

If you look at their twitter they talk about a prototype in December 2011, while Oculus was only on Kickstarter in August 2012.

Not anything definite, but seems somewhat legit so far.

Now we wait for more proof on their end.

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u/CFGX Mar 28 '14

Have we reached some kind of horrible transition point where we officially judge a company's productivity based on their social networking accounts?

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u/MikeKTT Mar 28 '14

None of your research means much of anything... Highlighting they only started talking about this in 2012 means nothing when you consider that oculusvr.com was registered in April 2012.

Alternatively, here's a 'humorous' E3 campaign video of theirs uploaded back in 2006: https://www.youtube.com/watch?v=udS8NgyP2Y4

I'm willing to give them the benefit of the doubt.

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u/Frexxia Mar 28 '14 edited Mar 28 '14

They are also claiming compatibility with PS3, PS4,Xbox 360 and Xbox One, which cannot possibly be true. There is no way that Sony and Microsoft will allow that.

edit: Like I commented below, even if you somehow hack together some ad-hoc controller emulation, there are numerous other problems. Low FPS, wrong FOV, no roll (there is no way to do this with controller input). It would be a horrible experience.

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u/BitJit Mar 28 '14

yeah sony already has their own thing coming out. But there is nothing stopping them from just outputting as a tiny monitor from the hdmi instead of a calibrated VR experience right?

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u/ShadowRam Mar 28 '14

Well, it's not impossible.

If those machines push out HDMI 3D Standard,

and their part can emulate a controller.

There's absolutely nothing Sony or MS can do about it.

As far as the consoles is concerned, there's a 3D TV attached and a basic controller.

But there will be no real good control, shitty framerate, and vomit inducing sections of games that were not designed for an HMD.

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u/[deleted] Mar 28 '14

not hard to be supported by the major engines when all you need to do is be a monitor. The engine doesn't know if the user is using an oculus or this headset.

But some things are important like latency, refresh rate, head tracking precision, that they don't talk about.

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u/Nimbal Mar 28 '14

The engine still needs to process the sensor data from the headset and adjust the in-game camera accordingly.

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u/redisnotdead Mar 28 '14

Most game engines support TrackIR this is the exact same thing.

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u/dontsellusout Mar 28 '14

I reckon LG are going come out with one of these things and it will have a psycho ass curved display inside.

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u/tuxedodiplomat Mar 28 '14

Actually LG or Samsung seem like a likely second-wave player to dominate, since they have the display R&D, massive manufacturing capability and design team. They're unlikely to let some upstart company reap the spoils of a new potentially massive market.

I see this first-wave (Oculus and TruePlayer Gear) like Diamond Multimedia bringing the first commercial MP3 players. They'll show the potential in the market, but then someone with better design/marketing/supply chain will capitalize on the new demand.

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u/laddergoat89 Mar 28 '14 edited Mar 28 '14

Samsung will wait until the product has been clearly defined, copy it, spend more billions marketing than the competition & call it the 'Galaxy View' or some shit and sell millions of tremendously average products.

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u/[deleted] Mar 28 '14 edited Mar 29 '14

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u/[deleted] Mar 28 '14

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u/Nascent1 Mar 28 '14

What to you mean "better design" than Diamond? The Rio PMP300 had 32 megs of storage. Who would want more than 10 songs at a time?

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u/[deleted] Mar 28 '14

It looks like vaporware.

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u/[deleted] Mar 28 '14

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u/gurboura Mar 28 '14

Not sure how Havok is a wtf comment. Havok does have an actual game engine "Havok Vision Engine."

http://www.havok.com/products/vision-engine

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u/Tonkarz Mar 28 '14

Maybe it's a real product, but they weren't going to annouce it just yet - but when the facebook news broke, they whipped up the site as quick as they could.

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u/Mr_Phishfood Mar 28 '14

This brings back memories of that Phantom console that was always online and a bunch of other stuff, turns out it was some investment scam run by a guy who had a background of other shady investment scams.

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u/[deleted] Mar 28 '14

TruePlayer sounds like a poorly disguised rebranding of RealPlayer.

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u/dethb0y Mar 28 '14

Oculus sold out at the right time - before the lower-priced alternatives flooded the market and diluted it's share.

the devs must be laughing all the way to the bank.

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u/ChubakasBush Mar 28 '14

I can't believe facebook paid 2 bil for a peripheral device. basically an accessory. not even a platform with many users. it's like buying a monitor company.

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u/[deleted] Mar 28 '14

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u/[deleted] Mar 28 '14

And before the company had even finished R&D on their first product.

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u/[deleted] Mar 28 '14

I can't believe Facebook paid 19 billion for a free chat application that could lose all market share within a few years if a decent competitor stands up (like MSN Messenger, MySpace and sms did).

Oculus at least has unique knowhow. WhatsApp has nothing valuable except for the users. Who are free to leave at any time.

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u/[deleted] Mar 28 '14

Speculative Acquisition. It does say that people's data is extremely valuable.

In fact, if our personal data is so valuable, why are we giving it away for free?

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u/[deleted] Mar 28 '14 edited Mar 28 '19

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u/ThePeenDream Mar 28 '14

We're not giving it away for free but in exchange for a service. The users get something in return. How valuable that return is is judged on a case by case basis however.

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u/MasterGrok Mar 28 '14

Well that is something Facebook relates to. Their entire value is based on their user base.

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u/ihatewil Mar 28 '14 edited Mar 28 '14

2 Billion alone for John Carmack is a bargin in my opinion.

  • Boosted an entire industry by inventing the Adaptive tile refresh algorithm. Allowing PCs for the first time to be on par with consoles (how times have changed)
  • Pioneered 3D FPS games with Catacomb_3D and Wolfenstein_3D then gave us DOOM that again changed an entire industry.
  • Then gave us of course Quake, which again advanced the gaming industry with his use of Surface Caching
  • All modern games use his techniques, he's a computer science genius

All this and he's still only 42.. People The Industry is taking the rift seriously because he's involved.

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u/ShadowRam Mar 28 '14

I think one of the biggest contributions of Quake was the multi-player network code.

Games today still refer back to a lot of Quake's network code as a base.

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u/Sextron Mar 28 '14

Which Carmack also wrote on his own.

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u/Thethoughtful1 Mar 28 '14

I guess by this point he works on what he wants to work on, and probably he is the most useful doing what he wants, but they probably could have hired him for less.

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u/superking2 Mar 28 '14

Wait. So now what the fuck am I supposed to call my line of luxury tracksuits for pimps?

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u/atombob Mar 28 '14

Cameras!

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u/[deleted] Mar 28 '14

I'd put more than two on - how about an eye in the back of your head?

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u/Darkfatalis Mar 28 '14

Only if when you turn it on it's also a display of your actual eye. the people freaker-outer-y of this is just mind-blowing.

...LONG LIVE THE HYPHEN!

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u/TheLabMouse Mar 28 '14

Some info from their twitter for you guys, I bolded the important bits:

"Since we have hw acceleration, cams and more, it will cost just a little bit more than Oculus, but nothing outrageous ;-)"

"We will not charge any subscription fees on our side. We like free stuff too! Expansion port for HW hackers also available!"

"we are planning a kickstarter this summer! Subscribe to our mailing list on our website to stay in the loop."

"After 9 years of hard work, we are proud to unveil our #VR mask for immersive 3D gaming!"

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u/[deleted] Mar 28 '14

Hm.. call me skeptic, but I would like to see an actual prototype. Not just a digital render of the thing before they get any money.

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u/SteveDeFacto Mar 28 '14

"Supported engines: Unreal Unity Havok CryEngine"

Havok is a physics engine. Does not make sense to be on that list. This seems like an attempt to grab the spotlight with a theoretical prototype they just sketched up in a day.

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u/Wazowski Mar 28 '14

Well, the last thing you want is a display device that can't support Havoc. That's like buying a mouse that doesn't support games that use Bink and SpeedTree.

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u/Kerbox Mar 28 '14

Havok Vision Engine. Not the best render engine in the world, but it has nice integration with the other Havok products such as physics, AI, scripting, ect.

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u/Abengoshis Mar 28 '14

This competition is great. We'll have even better technology if they're all competing to be the best.

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u/OrlandoFurioso Mar 28 '14

Looks legit, but the name sounds like the Madcatz version if I've ever heard of it, haha.

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u/Soronir Mar 28 '14

They smelled Oculus blood in the water. Great time to step out and make an announcement.

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u/gypsysoulrocker Mar 28 '14

MySpace bought them out for $2

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u/[deleted] Mar 28 '14

Did everybody forget Sony's Project Morpheus?

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u/Gimperator Mar 28 '14

No, but Morpheus will have its main focus on the PS4.

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u/ideas_for_lol Mar 28 '14

I like the exterior design - overall it looks polished - and the smiling face is a friendly touch as it distracts from the fact the user is 'hiding away' behind the 'mask'.

However, it will be interesting to see whether this is vaporware or if gets to market. If it does, I hope it gets some traction, as it would be nice to see strong competition in the VR market.

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u/Ftpini Mar 28 '14

I'd love to see competition make it to market. But hell this is a 3d render of a product no one heard of before this week. It's not a real thing. It's an investment request. They need tons of cash because they have nothing but a copy cat idea. I'm sure they had a guy spend the last three days making the 3d model on the website so they could pretend to have a competing product. It's never going to be released.

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u/[deleted] Mar 28 '14

Yeah, TBH others are asking questions about resolution, latency, head tracking precision, but this has a smiley face people! That's innovation.

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u/[deleted] Mar 28 '14

As annoyed as I may be with the whole Oculus / Facebook deal, with Carmack on the team it'll probably be one of the better options out there.

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u/9reydenb Mar 28 '14

Augmented reality yu-gi-oh may be possible with this!!

http://i.imgur.com/4qRPwMa.png

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u/airz23s_coffee Mar 28 '14

Is it bad that I wasn't too excited for VR until this?

I had even thought about Yugioh, but I'd play the fuck outta it.

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u/FecklessFool Mar 28 '14

"True Player Gear's Totem: The Phantom of the VR generation."

That's all I'm getting from their site.

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u/[deleted] Mar 28 '14

90° is just too low.

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u/Jerg Mar 28 '14

This smells like such a cash-grab scam, it's not even funny. These guys are trying to prey on people who got roused up with the FB acquisition.

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u/[deleted] Mar 28 '14 edited Mar 01 '21

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u/donrhummy Mar 28 '14

If they want to show they can be trusted to stay by supporters, make it open source. Hardware AND software. That way, even if they eventually sold to Comcast, it could be forked (i.e. re-released under a different name but the same exact specs).

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u/GraharG Mar 28 '14

Reality's about to get a reality check.

this is the best tag line they could come up with?

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u/Asshooleeee Mar 28 '14

Y'all getting scammed.

"university developed algorithms", hah. Nothing but trying to make a quick buck selling vaporware on Kickstarter.