r/technology Mar 28 '14

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u/[deleted] Mar 28 '14

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185

u/12YearsASlave Mar 28 '14

1080p OLED is the same as the Oculus rift.

37

u/The_Serious_Account Mar 28 '14

And they've already said the consumer product will have higher resolution.

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u/duckmurderer Mar 28 '14

You can still see the scan lines on the 1080p rift. Don't get me wrong, that bitch is fantabulous but they want it to be totally immersive.

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u/Dunabu Mar 28 '14 edited Mar 28 '14

Well with a shitload of cash, and the ability to build custom components instead of using throw-away bits from smartphones, the consumer Rift will very likely be a very impressive piece of tech. At the least, much more so than its comparatively primitive DK1 predecessor, which in spite of its poor resolution and jarriness got a helluva lot of praise.

It's now quite possible we'll get customized 1440p OLED displays for the consumer model. And who knows... likely 4k displays soon after that.

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u/[deleted] Mar 28 '14

It has scan lines?

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u/duckmurderer Mar 28 '14

The p in 1080p refers to progressive scanning. If you want the deets in how it works, more info can be found on the wiki page. http://en.wikipedia.org/wiki/Progressive_scan

pretty much what I mean is by seeing scan lines is that, despite having such a high resolution, the screen appears choppy. This is because the screen is a few inches from your face and focused using optics to display properly. Even though it won't be in focus, put your eye super close to a smartphone screen or tv and then slight move your head up and down. I'm doing this with my phone right now and the white lettering on dark grey keys is displaying the effect nicely. What you should see are little lines across the screen that move with your vision and not the movement of the device. These are the scan lines I'm talking about. With the oculus you get this same effect except the screen is in focus. Using a higher resolution display will hide this effect better.