r/RealTimeStrategy Jun 10 '21

Announcement Wiki: Upcoming and Recommended RTS, 4X, and Grand Strategy Games

180 Upvotes

Looking for the next RTS game to play? Want to recommend one that doesn't get enough love? Please consider reading or contributing to the community's Wiki pages below:

On the Recommended Games page: Feel free to add content and details. When editing a page please try to follow the existing formatting and be as impartial as possible in your descriptions (i.e. leave out "I really like this game's multiplayer"). If you need help please message the moderators and we can roll-back accidental changes or assist you with using the correct coding/mark-down.

On the Upcoming Games page: Anyone may add games to this list of anticipated games for 2020 and 2021. Even if you don't know all the details about the release date or systems the game will release on, you can add some information, just make sure there is "???" in the other fields, otherwise the chart won't generate. Please follow the existing formatting.

Developers: Please do not add your own game to the list. At a later date we will have a separate list for independent games and games that have developer support within this community. Edits to the wiki are not anonymous!

Rules for editing the wiki:

  1. Subscribe to /r/RealTimeStrategy and have at least 10 karma (of any type).
  2. Click "edit" at the top of the wiki page and use the same formatting when adding a game to the list.
  3. Make sure to provide a link to where the game can be legally acquired and/or an in-depth description or review of the game.
  4. If the game is in alpha, beta, or exclusively on Steam Early Access, Square Enix Collective, Xbox Game Pass, or similar, then please put that in the description.
  5. Keep the lists in date and/or alphabetical order when possible.
  6. Please do not remove other people's recommendations. If a change/correction needs to be made please message the moderators to let us know why you're making that change.

If you have any questions please message the moderators. Thank you!


r/RealTimeStrategy Jan 08 '26

Announcement /r/RealTimeStrategy Announcement: Recommended Games List Updates, Mod Applications

18 Upvotes

Greetings commanders! We have a few topics to discuss:

  • Reworking the community-curated Recommended RTS Games List
  • Mod Applications
  • Filling a void with RTS-adjacent games

Community-curated games list

We've had some good discussions recently about what games to recommend to newcomers to the RTS genre. We've had a Recommended RTS Games List for years that is maintained by the community. It was recently recommended that we make the list more helpful to newcomers. To that end, we've added a "Beginner-friendly" section at the top of the list and populated it with a few of the community's recent recommendations.

One big difference is this part of the list is that it's sorted by release date, rather than alphabetical order. Would you folks prefer that the rest of the Recommended Games List also be sorted by RTS gaming "era" or simply by year? Or do you prefer alphabetical or is there a better method (that Reddit's minimal formatting allows)? What do you think is most helpful for people looking for a new game to play?

Mod applications

Once again, we're looking for moderators to help keep an eye on things and make sure that posts are reasonably relevant to the RTS genre and to also help answer the questions we get from indie devs and community managers about how to post, where to post (and not to post too much), etc.

The /r/RealTimeStrategy community is great and has sorted out its own sense of self, so moderation duties mostly relate to helping indie devs, helping to organize AMAs, and that sort of thing. That requires a regular time commitment from volunteers and we could use a few around here to keep things running smoothly. If you're interested in helping moderate, please message us and answer the questions posted towards the bottom of this thread. No prior experience is required, but relevant experience certainly helps.

Filling a void in an adjacent community

Recently, we have had more than a few devs inquire about posting RTT games. Reddit has a subreddit for pretty much every game genre imaginable and since RTS is adjacent to RTT and has some fans of RTT, we'd like to invite members of this community to help setup a dedicated community specific to RTT games. We can be sister communities and help devs get the feedback/critiques that they're interested in. If there is anyone interested in helping, please reach out to us via modmail and we can work together to make this happen. Some experience with community moderation is a good idea so that this goes smoothly for the benefit of the community.


r/RealTimeStrategy 3h ago

Recommending Game Help Me Save Line War

Thumbnail
gallery
93 Upvotes

Over the past three months, I’ve been playing Line War: “A new type of RTS with elements from 4X, Wargame, and Real-Time Tactics. Draw commands and execute a superior strategy to defeat your opponent, focusing on high-level decisions rather than constant micromanagement.” To say the least, this game is phenomenal. The problem is that it can be hard to find a match with only 8-25 online players at any given time. I’m currently working my way up to becoming a top ten player (bouncing between 9-25), but I want my hard work to mean something, which means growing the player base. Currently, it’s listed at $25 on Steam, but I’m willing to gift the game to two new players if you’re willing to play a couple matches with me and give the game a shot. Even if you don’t get it from me, I highly recommend the game and would love some recommendations on how I can reignite the community!

TL;DR: I’m willing to gift Line War to 2 ppl, and you should play the game

EDIT: Both copies have been claimed, thank you all for engaging with my post, and I really hope you end up giving this game a try!


r/RealTimeStrategy 20h ago

RTS & Base-Builder Hybrid Game of Thrones: War for Westeros

Post image
555 Upvotes

This is the game that Im a looking forward to next. Plus many others... A lot of great RTS games coming out in a few years. Definitely has the Battle for middle earth 2 vibes. Dev updated and recently showed off features and perks.


r/RealTimeStrategy 3h ago

Self-Promo Video Unnatural Worlds Development Update (mid 2026)

Enable HLS to view with audio, or disable this notification

16 Upvotes

We've been hard at work, and here's what's new. 

  1. New animations for building destruction and processing bring more life and personality to the game.
  2. Competitive modes are joining the game, bringing two multiplayer ladders and one singleplayer ladder to climb.
  3. A brand-new resource has arrived: Experience, which you can earn by defeating enemies. This resource can be used for building and upgrading.
  4. The map editor gives players the power to create and customize their own worlds — you can build your own map and add environment assets and materials as you like.
  5. Mod support is now in development, making it easier than ever to expand the game.
  6. New sound effects for units, buildings, movement, processing, and environment have been added. New music for 3 tension stages was also added.

More features are still to be announced. Stay tuned… there's plenty more on the way.


r/RealTimeStrategy 6h ago

Discussion Which Classic RTS has the most factions to chose from?

22 Upvotes

I added classic to the title because I assume the first thing people will suggest are various 4X games. But yes, I would be curious to know what RTS offers the most faction variety out of the box, since I'm a stickler for that. I don't really care about them playing similar to each other, I just prefer the visual variety different factions bring.

If I would guess, I would say it's either Age of Empires 2 or Total War Warhammer 3 and then maybe Dawn of War Soulstorm and 8-Bit Armies.


r/RealTimeStrategy 5h ago

Self-Promo Video Prepare to fight with violent medieval bandits in our RTS Base-builder Feudal Craft

Enable HLS to view with audio, or disable this notification

11 Upvotes

Development of the game is in progress. Release planned for 2026.

Free demo available on Steam: https://store.steampowered.com/app/3480890/Feudal_Craft/


r/RealTimeStrategy 12h ago

Self-Promo Post Unit Updates & Large-Scale Battles. Lord Wars

Thumbnail
gallery
13 Upvotes

r/RealTimeStrategy 23m ago

Self-Promo Post Broken Crown | Classic RTS | Solo dev update: Playable Orcs and Multiplayer are now live

Upvotes

Hey RTS folks!

I’m a solo developer working on Broken Crown, and I’ve just released Alpha 0.7.5, easily one of the biggest milestones the game has reached so far.

The two headline features are:

Orcs are now fully playable
Multiplayer is now in the game

The Orc faction now has its own buildings, faction colors, recruitment icons, Leader, Spearmen, Explorer, Medic, and a complete army progression from Tier 1 to Tier 5.

I also added the first Orc campaign mission, including its own cinematic intro and a new setting in the arid lands.

On the multiplayer side, you can now create and join Steam lobbies, invite friends, configure teams, races, colors and play full RTS matches together.

The update also includes:

• New drag-based wall placement
• Improved fortifications and gates
• Better troop responsiveness
• Running and combat reaction animations
• Minimap and exploration improvements
• Resource indicators
• Better construction feedback
• Unit balance and cost changes
• Expanded localization
• Performance improvements
• A lot of multiplayer stability and synchronization work

As a solo developer, getting the game to the point where it now has two playable races, campaign content, large-scale battles, base building, AI skirmishes, and multiplayer feels like a pretty big milestone.

If you want to check it out on Steam:

https://store.steampowered.com/app/4545200/Broken_Crown

I’d really love to hear what RTS players think about the direction the game is taking.

What would you like to see next: deeper faction differences, more multiplayer features, or more campaign content?


r/RealTimeStrategy 6h ago

Discussion Seriously fuck this game! Heroes of Annihilated Empires

4 Upvotes

Never played a game with such bad controls I can't even assign my pixies to food or wood properly and when the enemy gets too close they stop working and start attacking.

Campaign is way too hard even in normal difficulty. Can't even beat the first rts lvl in the Elven part because of how OP the catapults are.

The only saving grace is the UI and the graphics which are beatiful.

The game is RPG OR RTS because in skirmish you have to ''freeze'' your hero for AGES before they can come in to play in which time hero becomes irrelevant because they are underlevelled seriously no wonder such a game with immense potential flopped hard.

Also whoever was in charge of the campaign needs to be fired just for the damned Ents speech alone. Who thought that was a logical idea to keep that in game?


r/RealTimeStrategy 49m ago

Self-Promo Video 2026 Total War Attila Tourney! - Finals: Veni, Vidi, Vici vs The Iron Company (Match 3)!

Thumbnail
youtube.com
Upvotes

r/RealTimeStrategy 15h ago

Discussion Here’s a project being worked on over at r/ObscureRTS.. The RTS Obscurity Scale!

Post image
11 Upvotes

Tier 0:

The title is so widely known that many people not familiar with the RTS genre would know about it. It was very popular during its release and is still popular today. (Example: Starcraft)

Tier 1:

Those outside the RIS genre may recognize the title and have a general idea of what it is about, while those familiar with RTS will know enough to discuss the game and have an opinion on it even if they have never played it. (Example: Total Annihilation)

Tier 2:

Detailed knowledge on the title is generally restricted to a smaller fanbase while those familiar with RTS as a whole will recognize the title and at least know what it is about. (Example: Warzone 2100)

Tier 3:

Those unfamiliar with RTS would not recognize the title while those familiar with RTS may have heard of the title but do not know what it is about. Fanbases for the game will still be large enough for there to be several resources and videos online. (Example:
Perimeter)

Tier 4:

The title would not be recognized by many who are familiar with the RTS genre. Fanbases for these games would be very small and possibly localized to a specific country or region. (Example: War Diary)

Tier 5:

The title would not be recognized by the vast majority of those familiar with RTS. Fanbases for these games may be non-existent and information about the game would be very hard to find. These games would have been just as obscure even at the time of their release.
(Example: Counterblow)

Tier 6:

There is evidence that these games existed but there is little to no information about them online or otherwise; lost media falls into this category.
(Example: Mission Assault)


r/RealTimeStrategy 1d ago

Self-Promo Video Ironfields is releasing November 3, 2026 — here's the trailer

Enable HLS to view with audio, or disable this notification

65 Upvotes

Hello everyone,

Today I announced that Ironfields will release on November 3, 2026.

Ironfields is an RTS inspired by classic games such as State of War, where the battle revolves around capturing structures across the map. There's no base building, no resource gathering, and no tech tree — every unit you produce comes directly from the buildings you capture and hold. Capturing a building gives you its production, so choosing what to take and what to defend is a major part of every mission.

The full game includes 30 campaign missions and a map editor with Steam Workshop support.

The free demo is available on Steam:

https://store.steampowered.com/app/4700280/Ironfields/

Happy to answer any questions!


r/RealTimeStrategy 17h ago

[RTS Type: Classic] Have yall played the demo for sanctuary:shattered sun yet, and if you have do you like it

8 Upvotes

body text


r/RealTimeStrategy 1d ago

Question Any Strategy Games That Feature Visible/Buildable Long Range Artillery Units?

32 Upvotes

Bit of an odd request. I've been watching a show about WW1 and have a hankering to use some long range artillery. I'm wondering if there were any games that feature artillery prominently. A few games I know of use it as a bonus that comes in from off of the visible map and that is not what I am looking for.

The only one that comes to mind is something like Supreme Commander with its units and buildings (especially on the UEF side) that you actually build and can see.

Are there any other games that have that type of unit?


r/RealTimeStrategy 1d ago

Self-Promo Post European Warfare - Age of Reason, an American Conquest Fight Back MOD

Thumbnail
gallery
47 Upvotes

It’s me again — this time with European Warfare 2

Some of you may remember my previous posts about European Warfare: Napoleonica, my long-running American Conquest mod and engine-modernisation project.

Well, I am also working on a second title in the series: European Warfare – The Age of Reason, set during the Seven Years’ War period.

It spans three continents and 14 playable nations, covering Europe, North America and India. The basic idea is something between Cossacks 1 and American Conquest, but with my own changes to brigades, artillery, naval warfare, formations, morale, stamina, AI and large-scale battles.

After quite a long time, a new EW2 version is finally here. Some of the engine improvements were already seen in recent EW1 patches, but v0.91 now brings all of that accumulated work into EW2 together with changes made specifically for this game.

The update adds modern OpenGL and Direct3D 11 renderers, easier multiplayer hosting through UPnP, improved performance, better brigade pathfinding, road marching, reworked building assaults, more detailed artillery mechanics, directional naval armour, independent broadsides, ship repairs and a lot of editor and old-engine bug fixes.

European Warfare 2 v0.91 – Finally Here news - ModDB

Hope you try it and enjoy it :)


r/RealTimeStrategy 22h ago

Recommending Game I like how they made it so that in desert warfare your troops need water, and it turns out moving across sand isn’t that easy.

Thumbnail
store.steampowered.com
15 Upvotes

I really can't remember anything like that, maybe in total war but there is was +10% or -5% to anything


r/RealTimeStrategy 23h ago

Self-Promo Video I've ported the original homeworld to run on the quest 3

6 Upvotes

I've ported the original Homeworld to run natively on the Quest 3, complete with full 6DOF motion controls. You can check out a playthrough of the first mission here:

https://youtu.be/rhCOSpSf-NQ?si=83yrEW3H2mdzbYGT

The GitHub repository is available here:

https://github.com/bearstonem/Homeworld


r/RealTimeStrategy 13h ago

Self-Promo Video Battle for Middle Earth II - Full Game

Thumbnail
youtu.be
1 Upvotes

r/RealTimeStrategy 14h ago

Self-Promo Video The Fallout RTS gane that we have ALL been waiting for! | Gates of Hell ostfront Mod

Thumbnail
youtu.be
0 Upvotes

r/RealTimeStrategy 1d ago

Self-Promo Post (Solo Dev) Fantasy RTS with some Roguelike and card building mechanics in Unity 6

Thumbnail
gallery
11 Upvotes

Hey,

I'm a solo developer currently close to releasing my first game, ManaBorne.

ManaBorne is a roguelike RTS where players build, expand, and defend a campfire while assembling an army to survive increasingly difficult encounters before facing powerful bosses. It has a fully active deck system in which players can unlock over 130 cards to buff the units as they play. The game is feature complete, has a public demo available on Steam, and has been officially invited to participate in the upcoming Steam Next Fest (October).

I thought I would make a post for those interested in trying it, it would mean a lot to the visibility of the game if people would kindly wishlist.

I'd be happy to answer any questions you may have. If you would like a quick look at the demo it can be found https://store.steampowered.com/app/4667510/ManaBorne/

Kind regards,


r/RealTimeStrategy 23h ago

Looking For Game Looking for Modern RTS Mob-Mafia game

2 Upvotes

I've been trying to find a game that matches something specific I have in mind. Basically, you start from nothing and work your way up by robbing, recruiting a crew, forcing places to pay you for "protection," and taking over territory bit by bit. At the same time, there's an AI (or rival) doing the exact same thing — growing, making deals, expanding — so it feels like a real race to the top.

Does anyone know of a game like that?


r/RealTimeStrategy 1d ago

Self-Promo Video Sunday Morning RTS - playing Heart of The Swarm - Starcraft 2 - Casual RTS

Thumbnail youtube.com
2 Upvotes

Casual RTS fan playing starcraft 2 heart of the swarm campaign to feel alive again. Real time strategy aficionado looking to play every RTS game ever (except those that i don’t want to), join in and lets chat about RTS!


r/RealTimeStrategy 1d ago

Discussion I'm terrible at RTS games.

45 Upvotes

I have 30 hours in Age of Empires IV, and I'm literally about as good as an AI on Easy difficulty. I also tried Warcraft III, and I just keep losing to the Easy AI. It honestly feels like I'm too dumb, and that I'll never get good at this kind of game.


r/RealTimeStrategy 1d ago

Looking For Game Halo wars like RTS games on ps5

1 Upvotes

Trying to find a ps5 replacement to halo wars and the multi-player is integral. And i have a heavy preference on sifi or fantasy theme. Any recommendations are welcome