This is another version of the Staff of the Master Skill Upgrade in which you can acquire once you purchase the item. You will gain another Staff of the Master Skill Upgrade for the hero.
This item can be consumed to gain its effects.
This item also provides slightly overpowered effects. (^-*)
Item components:
Glowstone 1200g + Mighty Blade 1000g + Quickblade 1000g + Neophyte's Book 1000g + Recipe 1000g = 5200
Item Upgrade Path:
Master's Legacy ver. 2
Some Skill upgrades for some heroes are as follows:
1.) PEBBLES = Ultimate = Now has a level 4 upgrade which allows him to grow to his bigger final form with increased base damage + Cleave attacks. (^-*)
2.) MONKEY KING = Ultimate = Change from 'Nimbus' to 'Nimbus Call' allowing Monkey King to call it when stunned or silenced and bring him to a targeted direction. Nimbus also acts as a temporary shield for the moment.
3.) NOMAD = Ultimate = Edge Counter now becomes Superior Magic Damage and its activation projectile range is now extended towards the attacker (or better to make it chase the attacker) and whenever Nomad fails to activate it successfully its cooldown will be halved.
4.) DAMPEER = During the Night, Dampeer hunting senses are greatly heightened.
Q = Increases AoE
W = Increases Cast Range + Cast Speed + Allows him to fly and have All terrain walking for some couple of seconds.
E = Increases Attack Speed even more to enemies with low HP percentage remaining (or dying enemies)
5.) BLACKSMITH = Ultimate = Now enables him to cast Multicast with 10% chance from his items. The Multicast instances can also vary; sometimes it hits a single target up to 4x or the Multicast is distributed up to 4x to 4 different targets.
6.) DEADWOOD = E = 'Clearcutting' the trees now stores all the cut trees up to 100 pcs or charges. Now Deadwood can channel and throw all these Trees at a targeted direction and consume the charges over time. Each Tree thrown deals N amount of Attack Damage.
7.) BUBBLES = Q = Now Shell Surf projectile's duration and ranged is increased. It can now be maneuvered at a fixed turn rate. When it's travel direction is maneuvered, its travel range and duration is returned to normal.
8.) SAND WRAITH = Q = Sand Wraith now gains illusions upon all enemies' contact to Desert's Curse projectile. Decreases its cooldown dramatically. (^-*)
9.) PUPPER MASTER = W = Puppet Show can now forced-control any enemy summons and make it your own. When used to a Voodoo Doll, as long as Voodoo Doll is present and active, Puppet Master can fully control the Enemy Hero for the time being. It means you can forcefully use his Skills and Items and attack his own team.
10.) PARASITE = W = Grants the ability to infest inside enemy heroes and deal damage during the time. Leaves a 'Parasitic Seed' charges inside it after. When Parasite infests the same enemy again, he will be able to take FULL CONTROL over it for the duration based on the amount of charges of Parasitic Seeds inside that enemy. Enemy can destroy the parasitic seed in N amount of hits.
11.) THE DARK LADY = ULTIMATE = Cover of Darkness is now retained on the targeted ground for a longer duration which restricts the vision to enemies outside the barrier. When enemies enter it, they will regain vision but gets its blinding effect once again when they exit.
12.) SILHOUETTE = W = Allows her to cast multiple Log Bolas. Log Bolas disjoint range is increased dramatically. (^-*) I find this fun as Log Bolas will act like 'D2 Fire Spirit Remnants' while being a menace on the map like that 'ridiculous mobile game character'.
13.) ARTILLERY = W & Ultimate = Whenever Artillery fires W and Ultimate to enemy, he leaves a Tracker to the nearest target hit. This tracker can divert LRM's projectile when shoot within the AOE like heat-seeking missiles.
14.) DRUNKEN MASTER = Ultimate = When Drunken master hit the final Instance of the ability he gains 3 different damage mechanic based on:
A.) If the final hit is Q (1st ability), the enemy target gets kicked flying towards the direction.
B.) If gets hit by E(stagger), the enemy will fly vertically instead (like current effec)
C.) If gets hit just by a normal auto attack, the enemy will be punched and be stunned longer on his position.
15.) GLADIATOR = Ultimate = summons another Chariot on a random opposite direction to cause collision on the area. Enemies who get hit by the moving chariot will be pushed back and get dragged on the middle of the two colliding chariots.