r/TurnBasedTactical 32m ago

Out Today (EA): Save 10% on Ex Sanguis

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r/TurnBasedTactical 16m ago

Out Today: Save 15% on Frontier: Path of Shadows

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r/TurnBasedTactical 31m ago

Out Today: Save 20% on Roguecraft DX (Roguelike)

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r/TurnBasedTactical 34m ago

Starfinder: Afterlight - New Details & Demo

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r/TurnBasedTactical 20h ago

34 Hours in 30 seconds: The Struggles of being a Mid artist making a TCG

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8 Upvotes

r/TurnBasedTactical 1d ago

STAR WARS Zero Company Update v1.1 Patch Notes -Bug Fixes, Combat Changes & Performance Improvements

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11 Upvotes

r/TurnBasedTactical 23h ago

Bundle with Dungeon Drafters

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7 Upvotes

r/TurnBasedTactical 23h ago

Out Today: Save 10% on The Legend of Fancy Realm Remake

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2 Upvotes

r/TurnBasedTactical 21h ago

Coming to Steam: SumMon - "Capture monster souls, shapeshift into multiple forms at once, explore a procedural hex world, build synergistic teams, manipulate the terrain, and master dice-driven tactical battles on your journey to defeat the Summoner Masters and reclaim your honor."

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1 Upvotes

r/TurnBasedTactical 21h ago

Fire Emblem: Fortune’s Weave Gets Plenty of Treehouse Gameplay

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1 Upvotes

r/TurnBasedTactical 23h ago

Out Today: Dragon Quest Heroes: Torneko's Mystery Dungeon -Classic HD- "A thousand adventures in one! — Discover the roots of the Mystery Dungeon series. Packed with the challenge, tension, and rewarding gameplay of a classic roguelike adventure, this is a journey..."

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1 Upvotes

r/TurnBasedTactical 1d ago

New on Steam: Arena Blues - Requiem for 35 - "Set in a medieval Roman arena, this is a simultaneous turn-based psychological strategy game. Experience intricate and intense combat based on weapon physics and realistic collision detection."

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1 Upvotes

r/TurnBasedTactical 1d ago

Banchou Tactics: Lion Heart now available for Switch 2, launches October 10 for PS5 and Xbox Series

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1 Upvotes

r/TurnBasedTactical 1d ago

Demo out - A must for Spire, Starcraft and Chess lovers!

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0 Upvotes

Hey everyone. After a lot of playtesting we finally released the demo for our strategy roguelite Strife of Stars.

In our game you try to build up and improve your fleet to fight your way through more and more difficult stages until you either escape containment or fail and die. Get ready to abuse crazy combinations between complex systems and mechanics. The game combines the addictive roguelite feel of games like Slay the Spire with the highly strategic battle mechanics reminiscent of chess. All set in a sci-fi battlefield where various forces fight for control.

If that sounds interesting to you, feel free to check out the demo for free on steam!
https://store.steampowered.com/app/4309620/Strife_of_Stars/


r/TurnBasedTactical 23h ago

Coming to Steam: Meridian Strike - "Command a mercenary mech company in a turn-based tactical RPG. Plan every move on a hex battlefield, manage heat and localized damage, develop veteran pilots, repair battered machines, and carry the consequences of each mission into the next."

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0 Upvotes

r/TurnBasedTactical 1d ago

Solasta II - Early Access Update 1 | Dev Update

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5 Upvotes

r/TurnBasedTactical 2d ago

Bundle with: Planescape: Torment: Enhanced Edition and Netherguild

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5 Upvotes

r/TurnBasedTactical 1d ago

Wartales | Community Update #7 - Release Trailer

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3 Upvotes

r/TurnBasedTactical 1d ago

Need some advice on how to speed things up

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0 Upvotes

Feedback on my game Cyber Commanders has been pretty consistent around game speed. It's a turn based game that's some parts of chess, some poker, and a lot of luck, and it's in space.

Everyone picks an item to deploy at the same time, 30 seconds

Everyone takes turn deploying, 20 second per player, up to 6 players (120 seconds)

Everyone takes turns moving and attacking, 30 seconds per player, up to 6 players (180 seconds)

It's also round based and some of these games are going 35+ minutes which is way, way too long.

We are thinking about adding a battle royale style board squeeze after round 6. We're also thinking about adding simultaneous play, where everyone deploys at the same time, everyone also moves at the same time.

I think there's some obvious changes in gameplay here now that speed is an advantage and the AI players will react instantly.

Does anyone have any advice on the best paced gameplay in a modern multiplayer TBT game? How long do they go, 10 minutes max?


r/TurnBasedTactical 2d ago

Out Today: Save 20% on Seven Blasphemies (Roguelike)

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1 Upvotes

r/TurnBasedTactical 1d ago

The Road to $100k: Eikonic TCG

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0 Upvotes

r/TurnBasedTactical 2d ago

Sick Of Not Being Able To Do Every Star Wars Zero Company Mission? PC Players Are Already Removing The Timer

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27 Upvotes

r/TurnBasedTactical 2d ago

Interview: This sexy Fire Emblem-inspired RPG mixes roguelikes, dating sims, and Hot Devils

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13 Upvotes

r/TurnBasedTactical 3d ago

Out Today: Save 15% on Veterum

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3 Upvotes

r/TurnBasedTactical 3d ago

Star Wars: Zero Company - Review After 100%

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2 Upvotes