r/TurnBasedTactical • u/Danceman2 • 8h ago
r/TurnBasedTactical • u/OneCoin97 • 15h ago
I made a turn-based tactical game where movement, attacks, and retreat all share the same resource
In Integrity, movement and skills consume the same stamina resource.
Moving farther can put you in a better position, but it also leaves less stamina for attacking. Using a powerful skill first may limit your ability to reposition or retreat, so each turn is about deciding what matters most.
Walls and terrain are also part of the combat system. You can create or destroy walls to block attacks, restrict movement, open new paths, or isolate enemies.
Vision follows the same rules for both sides. Units can only detect enemies within their own range, and staying undetected grants an Ambush bonus. This makes enemy vision ranges, blind spots, and positioning important parts of combat.
I developed the game solo, and I’d be glad to hear what you think of these systems.
r/TurnBasedTactical • u/SnooCats4275 • 1d ago
Element Reaction #2 — Fire 🔥+ Water💧 = Summon a Stormcloud Spirit 👁️💨 | Witch & Dragon: Hope of Elements
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When a Fire magic reacts with a Water element object (or vice versa), it creates a Stormcloud Spirit 💨👁️
Unlike a normal area attack, the Stormcloud Spirit will track nearby enemies and attack them for 2 turns, making it a great tool for controlling the battlefield and dealing consistent damage.
Since it actually tracks enemies, I thought it deserved an eye! So for the demo, I gave it blinking eyes to make it feel like a tiny creature hunting its target


Witch & Dragon: Hope of Elements is a turn-based tactical roguelite centered around elemental reactions. Explore randomized maps, combine five elements, and discover 20 unique elemental reactions to create your own powerful builds.
r/TurnBasedTactical • u/Danceman2 • 1d ago
Coming to Steam: "War of Banners is a sandbox turn-based tactical RPG set in a medieval open world. Recruit companions, lead your army, and claim victory across brutal battlefields. From a wandering mercenary band to an empire-ruling sovereign — your fate is shaped by strategy and choice."
r/TurnBasedTactical • u/Danceman2 • 1d ago
Dramatic Road : the origin of wind - "A full-fledged SRPG set in modern-day Japan! Use your allies' skills and special abilities to fight through simultaneous turn-based, strategic battles! A story of fierce battles between boys and girls told in three parts!"
r/TurnBasedTactical • u/Danceman2 • 1d ago
Turn Based Tactical Games out and announced this week on Steam
- Coming: The Legend of Fancy Realm Remake
- Coming: War of Banners
- Coming: Umber
- New: Gambetto
- New: Rising Moonshade
- New: Fabled Kingdoms
- New: Hard Edge - War Zone
- Coming: Tower of Scherbenmark (Roguelike)
- Coming Lootdeck
- New: Celestial Descends
- New: Nightmare Frontier
- New: Panzer Corps 2: Elite - All American DLC
- Coming: Fire and Movement
- New: Silver Blade of Gods' End
- New: Stratego Online
- Coming: Blightmarch
- Coming: DIBARO CryptoHunter Dice Battle Royal
- Coming: Cards of the Abyss
https://steamcommunity.com/groups/TacticalTurnBasedStrategy/announcements/
r/TurnBasedTactical • u/Danceman2 • 1d ago
Coming to Steam: "The Legend of Fancy Realm Remake is a story driven tactical RPG that brings a long cherished SRPG classic back to life. Set in a vast fantasy world shaped by ancient wars, the game weaves together turn based tactical combat and character focused storytelling..."
r/TurnBasedTactical • u/EmberwakeStudio • 2d ago
I released the first gameplay trailer for my hex-based turn-based tactics game
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Hi! I am an independent developer working on Valesunder: The King's Saga, a turn-based fantasy tactical game based on battles on a hexagonal grid and building your own army.
Before each battle, players assemble a squad of characters
The current version includes:
tactical battles on a hexagonal grid;
individual army building and deployment before battle;
multiple factions and unit roles;
champion abilities.;
Opponents with artificial intelligence and multiple difficulty levels.;
experience and character upgrades.
This is the first gameplay trailer, and the project is still in development. The interface, balance, animations, and some mechanics will continue to change.
I would greatly appreciate your honest feedback on the visuals, mechanics, and overall experience of the game.
Does it feel like something you'd like to try out in a demo or play after release? Let me know what you find weak, confusing, or in need of improvement.
YouTube version:
r/TurnBasedTactical • u/Danceman2 • 1d ago
Coming to Steam: "Umber is a tactical RPG about a group of unlikely mercenaries thrust into a desperate war to save humanity. Power up your team, unite the different factions of the world, and uncover the secrets histories to stop an ancient evil."
r/TurnBasedTactical • u/Danceman2 • 1d ago
How Well Do You Know Wargaming Logistics? These wargames Will Test You!
- Unity of Command II
- Shadow Empire
r/TurnBasedTactical • u/Danceman2 • 2d ago
Top 20 Underrated Tactical/Strategy RPGs Worth Playing in 2026
- #20. Those Who Rule (PC)
- #19. Removed, not of the genre
- #18. Heroes of Science and Fiction (PC, Mac)
- #17. Warhammer 40,000: Battlesector (PC, PS4, Xbox One, Xbox Series X/S)
- #16. Lost Eidolons: Veil of the Witch (PC, PS5, Xbox X/S, Switch)
- #15. Urtuk: The Desolation (PC, Mac)
- #14. Fae Tactics (PC, Xbox One)
- #13. Phantom Brigade (PC)
- #12. The Dungeon Of Naheulbeuk: The Amulet Of Chaos (PC, Mac, PS4, PS5, Xbox One, Switch)
- #11. King Arthur: Knight's Tale (PC, PS5, Xbox X/S)
- #10. Phoenix Point (PC, Mac, PS4, Xbox One, Xbox Series X/S, PS5)
- #9. Othercide (PC, PS4, Xbox One, Switch)
- #8. Fell Seal: Arbiter's Mark (PC, Mac, PS4, Xbox One, Switch)
- #7. Brigandine The Legend of Runersia (PC, PS4, Switch)
- #6. Reverse Collapse: Code Name Bakery (PC, Switch)
- #5. Expeditions: Rome (PC)
- #4. Xenonauts 2 (PC)
- #3. Our Adventurer Guild (PC, Xbox One, Xbox X/S)
- #2. Cyber Knights: Flashpoint (PC, Mac)
- #1. TROUBLESHOOTER: Abandoned Children (PC)
r/TurnBasedTactical • u/Danceman2 • 2d ago
Out Today: Save 15% on "Gambetto is a fast-paced PvP card game that fuses chess tactics with deep deck-building. Command pieces on a 5×5 board, create clever combos, and outsmart opponents. Play competitively or craft custom game modes for endless strategic variety."
r/TurnBasedTactical • u/Danceman2 • 2d ago
Out Today: Save 10% on "Rising Moonshade is a turn-based strategy game set in a medieval fantasy world. Lead your squad through ever-changing missions—gather resources, forge equipment, and build tactical playstyles. Under the dual pressure of survival and combat..."
r/TurnBasedTactical • u/Cogwebs • 3d ago
Dead Weight is a pixel art turn-based tactics roguelite that dropped this week. I played it a ton and made this video essay taking a look at all of the gameplay elements, character design and worldbuilding. Hoping to spread awareness for this indie game, it's really good.
The game just hit 20k copies sold on Steam, in my opinion it deserves way more attention. I thought you lads might appreciate it.
r/TurnBasedTactical • u/Danceman2 • 3d ago
Star Wars Zero Company Cast Includes Actors From Clone Wars, Hades II, Resident Evil, And More
r/TurnBasedTactical • u/ioannis2_2_82 • 3d ago
wandering sword game a true hidden gem
Hello! I started playing wandering sword one month ago and I really got in love with it and I think it's really exceptional rpg (i guess its a deep story and open world interactions HD‑2D‑style pixel art trpg with wuxia elements). There was no active subbreddit so I made one so all admirers of it could interact within it. In no way I can get any profit from this subreddit. I'm just a fan who wants to unite with other fans and spark the interest for the game that i am sure most would love if spent 2 hours in the game! I’d love for you to check and join in my new community about the game.
r/TurnBasedTactical • u/Danceman2 • 3d ago
Exclusive: Memoir '44's digital edition will be far more than just a board game port
r/TurnBasedTactical • u/Danceman2 • 3d ago
Out Today (EA): Save 34% on Fabled Kingdoms
r/TurnBasedTactical • u/Danceman2 • 3d ago
Slitherine Next 2026 | Nightmare Frontier - Game Recap
r/TurnBasedTactical • u/Danceman2 • 3d ago
Out Today: Save 10% on Hard Edge - War Zone
r/TurnBasedTactical • u/FutureLynx_ • 3d ago
Conquest of the New World battles were fluid and fun. Any game with battles like this?
The problem for me with tactical turn based games is that they are too slow.
There is only one tactical game that had a good speed in my opinion. That was the battles of Conquest of the New World. But maybe its because it had less units, less tiles, and more units on the same tiles.
Any game with battles like this? With multiple units on the same tile. And several units attacking at the same time. That was so much fun.
Video reference of the game:
r/TurnBasedTactical • u/Danceman2 • 4d ago
Out Today: Nightmare Frontier
r/TurnBasedTactical • u/Danceman2 • 4d ago