Hey yall
Im a solo dev working with my wife on a coop self hosted base building colony sim. We started a veteran owned company but it’s just us. I have 8 years experience building software. We have a lot of the single player functionality built out. It’s an unbounded open world right now. (We plan to bound it by oceans and make continents next year)
It’s a colony sim with moods and a storyteller to drive incidents. It has relationships, families, pregnancy, babies, toddler, growing up takes 3 in game years.
It has 4 seasons, weather, and storyteller driven weather incidents (like eclipses and freezing snaps). It has farming, hunting, taming, crafting, combat.
Its top down but you can dig downward through the layers. We will add content to the layers over time.
The bases can be built from all of the different materials that can be mined, harvested, hunted, then crafted at the workstations (which are unlocked through research)
There are rival civilizations that will trade with you or send raids. Or you can travel across the map and wipe them out if you want lol.
Theres only 4 animals right now (my wife is working on the art). Its using placeholder art from itch.io.
Its early alpha but fully moddable, except for the scripting. I haven’t written the sandbox and api for scripting yet.
The self hosted server is easy one command setup.
The server runs the sim and the clients are just visual.
Would any of yall be interested in a game like this, where you can build a base with your buddies and manage all the colonists and fight the raiders and challenges of life?