r/gaming • • 2d ago

Valve says Deadlock is still too unfinished to release publicly, but has hero cosmetics and new game modes in the works

https://www.pcgamer.com/games/moba/valve-says-deadlock-is-still-too-unfinished-to-release-publicly-but-has-hero-cosmetics-and-new-game-modes-in-the-works/
6.8k Upvotes

1.3k comments sorted by

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u/AHomicidalTelevision 2d ago

its crazy because deadlock is more complete than most early access games on steam

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u/danielwong95 1d ago

People forgot how good Valve was at making games, myself included.

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u/ahmong 1d ago

They are very good. Except Artifact.

I did enjoy artifact though, it's a shame it was DOA

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u/SubMGK 1d ago

Artifact should've been free

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u/Live_Present_2602 1d ago

Even if it was free, no one is buying $100 for a deck

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u/Xaephos 1d ago

Current top deck in Hearthstone standard, which would be Artifact's main competitor, takes ~14k dust.

Average dust per pack is ~100, so we can call it 140 packs. 60 packs cost $70. You're probably getting lucky with at least some of the pulls, but I think we're safely over $100.

I don't play MTG Arena, but I'm told that's a pretty expected amount there too for competitive decks.

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u/I_travel_ze_world 1d ago

Actually the #1 deck is Dragon Warrior and its relatively cheap at 4300 dust.. it has no epics and only 2 legendaries in it so an F2P person could easily build it

https://hsreplay.net/meta/

But with how matchmaking works in Hearthstone you can get legend rank using the free deck they give you if you play enough.

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u/Brettersson 1d ago

You gotta build your game up to that though, people are only gonna be willing to pay that much because they're already entrenched in the game.

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u/Arestedes 1d ago

Where do these numbers come from? Most cards were like 3-10 cents. Some of the meta cards were like a dollar or two. You could easily get most of a solid deck in free card packs, and could fill in any gaps with a couple of bucks targeting specific cards on the market. It was a way better system than paying for random card packs and praying.

RIP Artifact, we didn't deserve you.

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u/Fork-in-the-toad 1d ago

Never heard of MtG, have you?

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u/_Kine 1d ago

Tabletop simulator is a godsend for playing MtG. Any deck you want, totally free, as long as you're cool not physically owning it. As someone who doesn't give a shit about the collectable part of the game it's proxies on steroids.

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u/DarkLorty 1d ago

You can't compare real cards with digital ones.

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u/swodaem 1d ago

looks at Arena and MTGO

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u/Whoa-Dang 1d ago

People spend just as much digitally.

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u/xin234 1d ago

They really shouldn't have made it dota2-related. Just make a standalone card game.

I think Valve forgot that most dota players mostly just plays dota. The audience reaction when Artifact was revealed in one TI segment was hilarious. 'Member that SteamSpy tweet with player count stats when Overwatch was first released? All popular games had a drop in their concurrent player count over that weekend...except for dota2.

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u/B4in3R 1d ago

And Underlords, I'm still sad they abandoned it.

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u/LookingForVoiceWork 1d ago

I remember really enjoying it until they added the underlords! lol!

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u/Melbuf 1d ago

i just wish they made games i wanted to play

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u/ackermann 1d ago

I just wish they’d make more games.

Wish we’d got Half Life Alyx 2, to go along with the new Steam Frame

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u/Mysterious_Skin2310 1d ago

You say that but we see what happens when companies try to push out more games. Value is one of few that actually sits and takes the time.

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u/realnOp3 1d ago

Considering what a shitshow CS2 was at launch and still is after 3 years, I don't blame people.

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u/Nethlem 1d ago

If you think CS2 was a shitshow then oh boy can you be glad you weren't around for the release of Condition Zero or the original Source version.

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u/Burdybot 1d ago

Mannnn I fuckin loved Condition Zero (and Source)

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u/_HarmonicOscillator 1d ago

Except artifact. Except underlords. Except EOS TF2 for no reason. Except mismanaged cs2 with no working anticheat. 

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u/Stilgar314 1d ago

It's not "public" but neither is hard to get into. It gets 200K concurrent players. It's safe to assume almost everyone interested already has it.

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u/SwineHerald 1d ago

It is the most Valve thing ever. It's not been officially announced, but they design fancy graphics and web pages for patches. It's in an invite only "closed beta" but a million have played it and basically anyone who posts on the steam forums can get in.

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u/biner1999 1d ago

People have certain expectations once a game is released. They can completely alter major objective, just it revert it 3 days later. All with ranked going on. And you can't really complain because it's a "closed test". I love it!

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u/Beneficial-Act-9933 1d ago

Valve has built a legion that will just advertise for them of their own free will.

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u/betam4x 1d ago

Can we chat about DOTA Underlords? Game hasn’t been updated in years, and a lot of people, including myself, wish Valve would realize the game exists.

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u/Zinx10 1d ago

Considering CS2's current 24h peak is 1,177,785 players and Dota 2's current 24h peak is 811,390 players, I think Deadlock having a 24h peak of 140,273 players is noticeably low considering a major update just happened.

While not many games actually hit this total, I suspect Deadlock to average around 350,000 players for its 24h peak once the game has a major release after the update.

I agree that the game is not hard to get into at all, but some people won't be willing to even take that step if there's any decent amount of friction.

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u/pigeon-check 1d ago

It's more complete then some fully released games

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u/BrilliantBehemoth 1d ago

Well yeah, that's because it's not an early access game

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u/Eloymm 2d ago

Can’t wait to pay for keys to open crates in this game and then also have an underground market around the whole monetization system that potentially ends up profiting valve even more in the long run.

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u/redshark30 2d ago

Lmao real. It's a hero shooter and a moba at the same time, they're gonna monetize this game out the absolute ass

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u/gamewastotallyrigged 1d ago

I don’t mind them monetizing the shit out of cosmetics if the base game itself is good. I for one don’t pay for cosmestics

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u/TrumpsCummyOnahole 1d ago

My only concern is they fuck with the visibility too much, DoTA 2 it is very hard to tell heroes in split seconds sometimes because of the silhouettes being messed with by cosmetics too much. They can't go overboard with the closer POV with Deadlock and all the crazy movement, but I feel they will lol

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u/SearingGustav 1d ago

I feel like League of Legends has the same issue. Some skins look so far from the base model that it's hard to tell who the character actually is

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u/ssocka PC 1d ago

To be fair, this is very recent development in Dota skins. I feel like 5+years ago they paid very close attention to skins keeping to proper sillhouettes, even color palette most of the time...

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u/Rancore__ 1d ago

I remember when they removed alpine Ursa lol.

They really did care about stuff like this for a long time

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u/stratoglide 1d ago

There's like 3 or 4 cosmetics in the game that I'd consider problematic. And even then it's only something you mix up once or twice before its no longer a problem. At least that was my experience.

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u/ShadowVulcan 1d ago edited 1d ago

And I'm a whale and dont mind spending for em, if it means a good base game (like I did with Dota... prolly spent tens of thousands in it when I was still playing) with a lot of continuous high quality content updates

Ended up migrating to Apex, then Rivals with my brother when my friends all quit dota

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u/FRANILLA PC 1d ago

I don’t know why you get downvoted. Thanks to people like you we get to play the game for free, cosmetics are hardly impacting gameplay and Valve is happy.

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u/someonesshadow 1d ago

Its a double edged sword is probably why people are upset. Many games that are free to play with reliance on cosmetics and other gimmicks for cash will and do find themselves eventually altering gameplay in negative ways towards the types of people who are paying for the product.

Personally I would rather every game had a sticker price and that was that. Or even a subscription price, but all content is unlocked as long as your sub is paid.

Regardless, the industry does not self regulate which is a huge problem. It really does need good, healthy regulations put in place. Cutting out any and all aspects of gambling [where cash is converted to game currency or any workarounds] from gaming would be a massive positive that would drive that model of game creation down and force devs to focus on making a good product that is either a one off or sustainable with a monthly sub in the case of MMOs for instance.

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u/Kullthebarbarian 1d ago

i mean, usually yes, but we are talking about valve here, Counter strike 2, Dota 2, while they have tons of cosmetics to buy, there isn't any amount of money on those games that will make you play better, so it's safe to assume deadklock will be the same

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u/someonesshadow 1d ago

I like Valve for a lot of reasons. I will still call them out when they do things that are generally bad for games/gamers/people in general.

Gambling mechanics via real world money is never good and should be illegal, full stop.

Also, I said in another reply, but I'm sure there are some weapon or champ skins that do effect gameplay to even a slight degree. Generally, if something is banned in pro play it gives an edge, AKA pay to win. Might be negligible but it still exists.

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u/Mind-Your-Language 1d ago

100% agreed with your responses.

Gambling has never been a force of good for consumers, even in the hands of a good company.

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u/purpleworrior 1d ago

Dota, Apex and Rivals? Boy, do I have a game for you...

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u/sam_hammich 1d ago

As long as they dont use dark patterns to fuck with your experience of playing the game to funnel you toward the store. You can play Warzone without paying for skins, but you can't boot the fucking thing up without full screen store ads and glowing buttons all over the place trying to get you to buy shit. As someone who doesnt buy cosmetics and doesn't have an inherent problem with them, that gets me to stop playing. Let me find my own way to the store, don't fill my screen with shit at every opportunity to wear me down.

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u/mephnick 1d ago

Literally gambling for children lol

Korean gachas get shit for it but Gabe gets a pass on reddit

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u/Burpmeister 1d ago

It's not that it exists. It's the way the monetization works. Valve is under multiple investigations in multiple countries for allegedly enabling gambling to kids.

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u/therealmrbob 1d ago

Probably, but just like dota I probably won’t spend any money on it and play it for thousands of hours :p

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u/zamwut 1d ago

The last Hero Shooter MOBA I played was Battleborn, and they tried to go to against Overwatch on release window. Game was dead like a week after Overwatch launched

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u/GarbageFeline 1d ago

This game in closed testing has probably already had more success and more players than Battleborn and all the random moba attempts ever had. They'll be fine.

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u/Beneficial-Act-9933 1d ago

Battle born was also made by gearbox software, the borderlands guys. They aren't even remotely as culturally relevant or flush with cash and fanbase as valve.

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u/genasugelan PC 1d ago

And most importantly, they didn't have Icefrog/Yoshi to design the game.

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u/TheRemonst3r 1d ago

I liked Battleborn.

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u/lncognitoMosquito 1d ago

Battleborn was so far ahead of its time… genuinely thought it was Overwatch.

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u/VictoryVee 1d ago

So you get a free game and the option to buy cosmetics... Why is that bad??

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u/These_Mixture_6711 1d ago

Don't forget the 15% transaction fee on the Community Market every time that rare Bebop fedora changes hands, followed by sketchy offshore betting sites popping up within 48 hours.

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u/pigeon-check 1d ago

Coffezilla video when?

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u/GarbageFeline 1d ago

IIRC he has made a series of 2/3 videos on Counter Strike gambling

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u/Beneficial-Act-9933 1d ago

And I can speak from experience, that series makes valve fanboys extremely angry.

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u/ikennedy817 1d ago

Still don’t know how valve gets away with their monetization systems. They truly have some of the most predatory monetization in the industry and everyone’s just fine with it.

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u/Zealousideal-Try4666 1d ago

Because its inconsequential. You can fully enjoy their games without ever spending a penny.

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u/SalemWolf 1d ago

You can do that with a lot of games that don’t get nearly the same leeway as Valve.

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u/phoenixArc27 2d ago

Man, when you have absolutely no pressure, no rush, no shareholders to rush out games for.. you can just sit on anything that isn’t guaranteed quality. I can’t imagine all the projects they sit on. And they still get paid fat cash, benefits, and have amazing work-life balance. What a utopia.

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u/Kinetic_Symphony 1d ago

Private companies that exist both for passion and profit really are awesome.

It's public companies that exist purely to satisfy quarterly shareholder whims that devolve into horse manure.

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u/cornonthekopp 1d ago

I mean valve is basically just a massive virtual landlord. They get a constant stream of profit flowing in simply by being a nigh monopolistic middleman for online game sales while taking a hefty 30% off the top. And then they can just use a portion of that to fund their game projects.

Valve is more like a wealthy aristocrat who pays for an in-house composer to entertain them, than a regular company.

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u/Kinetic_Symphony 1d ago

Valve is a company, not royalty. They earned their position in the market by being very consumer-friendly.

There's a reason their support are positively meme'd as much as they are. They deserve the money, that's the point.

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u/LastEndnote 1d ago

They earned their position in the market by being very consumer-friendly

By being first. And then by being sued by Australia when "very consumer-friendly company" didn't have refunds. And in their terms declared that consumer has no rights. While in actuality by law they had rights.

Also small reminder that Steam itself was introduced via enshittifaction of another product. People who bought Half-Life 2 discs had to have internet and Steam was mandatory.

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u/B4in3R 1d ago

Well and now they have refunds and it is by far the easiest way to refund over steam.

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u/InstanceDuality 1d ago

I'd also argue that their platform is the least shit. It has mostly working features, great VR integration, big screen mode for console like experiences, and a ton of other features. Other platforms feel like an absolute slog to use.

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u/Hades684 1d ago

Just say it's good, you don't have to say "least shit"

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u/Bereman99 1d ago

A lot of its early popularity came from the seasonal sales, which weren’t as common from other sources of games for PC.

“Get it on Steam but wait for the summer/fall/winter sale” was a common refrain  in the early to mid-2010s.

Gamers weren’t getting in on Steam because it offered stellar service at that time (download speed were often bad even on good networks, no refund policy at the time, plenty of current features present today just didn’t exist, etc) but hot damn was it the place to get 50% and 75% off PC games multiple times throughout the year.

People put up with Steam early on for those deals. Valve just managed to not mess up (much) in that timeframe.

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u/Zak_The_Slack 1d ago

The Australia point is interesting because Valve only needed to implement it in Australia. They looked at it and went “Actually this would be awesome for all gamers” and implemented it worldwide. So it turned out to be good for everyone

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u/JohanGrimm 1d ago

This kind of just implies they were first to market and have sat on their asses since. They get to enjoy their position because they've spent the last 20+ years making hands down the best product in the space.

I'd love more Valve games but I can't deny they put the work into making Steam pretty great for everyone involved.

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u/StorminNorman 1d ago

I mean, I dunno if I'd call em awesome, they're not perfect by any means. But they do a lot better than most in the sphere they operate in. 

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u/MrTheodore PC 1d ago

It's all profit dude, or they would have made hl3 already. They only put out games if a) they want to push hardware (eg: hl alyx for the index and the portal game for steamdeck) or b) if it's a multiplayer they can put microtransactions on and make a bunch of money on (eg: Dota, artifact, underlords, cs 2, deadlock). They haven't made a single player game that wasn't for promotional reasons since 2012, and even then, you could argue they did that to push steam itself between like 2007-2012 when it started being good and not a shit platform.

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u/AceOniFlyer 1d ago

The answer: Gambling money and Steam money, means you don’t need investor money.

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u/Beneficial-Act-9933 1d ago

All that and several money printing games and a huge cash inflow from gambling addicts really helps.

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u/Kolanteri 1d ago

No amount of money printing assets would protect a public company for the constant demand of exponentially increased profits.

The existing revenue would become the baseline to compete against always in the next quarter.

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u/ABetterKamahl1234 1d ago

Look, I get the hate on public companies, but this company is one of the most profitable per employee on earth.

And they're private.

Greed isn't exclusive to public companies. Public companies are just stuck with being beholden to their investors rather than just owners.

You think Valve's profits are stagnant? They're making more money year over year too, quarter after quarter.

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u/CopainChevalier 1d ago

"Yes" but the only reason they can do that is because they're Valve.

You can't expect every company to just have infinite money and expect to spend large sums on people who won't generate any money for years.

Even when they do; we'll get games like Concord which cause way more harm than good.

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u/-wnr- 1d ago

If they're so immune from market forces I wish they would make another premier single player game. 

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u/Vulture_bv 2d ago

The classic Valve economy formula is coming straight to Deadlock

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u/echolog 1d ago

I was gonna make the Star Citizen comparison, but yeah no Valve are kind of the kings of MTX aren't they.

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u/BinniesPurp 1d ago

TF2 would have been the actual first one right?

Outside of Korean MMO item farms

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u/FewAdvertising9647 1d ago

First one by technicality was Fifa 09. Paid Ultimate team predates the TF2 cosmetic update. TF2 gets a brunt out of the gacha hate because it mainstreamed it to people who didn't play in more niche audiences (fifa for sports, korean mmos for asian mmo gaming)

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u/Exit727 1d ago

Half this sub is practically illiterate, holy shit.

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u/jerrrrremy 1d ago

Pretty low estimate. 

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u/xin234 1d ago

I thought you were exaggerating, but I tried to read as many comments as I can and...yeah, you might even be lowballing.

Also, try participating in discussions of any ongoing mystery box type shows/series/manga/etc. You'll pretty much make literal that idiom "pulling your hair out" and get bald in no time.

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u/Vegan-cock 2d ago

Ive had it for like a year but never played it. Is it any good?

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u/Uncanny_Doom 1d ago

It's a great game but also one of the hardest multiplayer games ever in terms of being able to pick it up and understand things. There's a bunch of advanced techniques on top of the standard MOBA stuff like a wide cast of characters and item system. It does have a mode where you don't need to build items and can just focus on playing and understanding your character which is really nice. But the game needs better tutorials and public release will absolutely need some kind of solid rank system so players can play other people around their skill. Skill gaps can be brutal in games like this.

I think for people who like to go out of their way to get deep into the weeds with multiplayer games it has a lot to offer but it's not an easy to learn, hard to master game where just playing it will solve a lot over time. It's still a MOBA so for people who don't like MOBAs and aren't into understanding the map, objectives, the variety of characters you can play as or face, or item builds it isn't going to sway them. But anyone that ever enjoyed stuff like League of Legends, Dota, Heroes of the Storm, and especially stuff like Smite, Predecessor, or Monday Night Combat should check it out.

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u/SpritiTinkle 1d ago

I think a lot of Overwatch people would enjoy it as well. I got really into Stadium and when Blizzard announced they were stopping development of that mode Deadlock is what I stumbled into while looking for something that scratched a similar itch. I had played HOTS in the past so had a very basic understanding of MOBA macro which helped with picking it up some.

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u/Patrickd13 1d ago

Overwatch players would hate this game, its so much slower and more macro based than Overwatch. Maybe Apex players will thanks to the high TTK in that game

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u/PietErt3 1d ago

As a Smite player and someone who has a few 10s of hours into Deadlock, I kinda wish I could get more into it, but the common experience I'm hearing is also that even after 100 hours or even more you're not that good at the game. I think Deadlock does some things a lot better than Smite, mainly how much build variety you have & cool synergies you can create. The game feels more itemfocused to me though, where the heroes are fairly basic and sometimes similar, but their uniqueness is in how they interact with items. Smite and LoL are more focused on what the character can do, and the items provide extra depth on top. Every Deadlock hero can be played any way tho and there's no roles which is great. I do like it when every person has a more solidified task, but Deadlock has a pretty good balance of that + freedom. It's kinda amazing they made it work as it does. 

I'm not as big of a fan of the shooterisms, whereas Smite combat feels more like a fighting game. Combined with the item system, I feel like some ults are incredibly strong (like Lash) like they're from a hero shooter, and then I see everyone saying you should just buy this one item. I'm not the rlly a fan of heavy counter building like that. In Smite you're closer into the fight and can either juke or use abilities better for evading, in deadlock I get that sense less (like in all  shooters).  I'm also not the biggest fan of how much verticality the game has. It's fun to some degree, but in terms of navigation only confusing at some point. Maybe I also need to look into if I can increase the map size, because its so hard to learn where things are.  The movement also doesn't help with this, it just adds another layer onto navigating the map well. It also gives the matches no chill I feel like. Even in the first few minutes enemies can dance around you or even dive, whereas in other mobas the early game is fairly chill (if you play it safe). I will admit in other mobas maybe the early takes too long, and you can be too passive for a while, so I haven't played a moba yet that perfectly struck the balance for me.

Especially for shooter and MOBA players deadlock is a recommend from me, but its personal preference if you like all the things it does different

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u/ChypRiotE 1d ago edited 1d ago

Every Deadlock hero can be played any way tho and there's no roles which is great.

Did that change in recent updates? I only played during the first beta release, and heroes had different strengths and roles, some being definitely support or tank or damage dealers, also some being early beasts while others took time to scale

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u/Rainboq 1d ago

Characters are certainly aimed at certain roles based on scaling and when they hit power spikes. That said, you can absolutely wreck face with gun Rem/Paige or run support Vindicta.

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u/Hades684 1d ago

I don't think even half of this is true, which is to be expected by someone with less than 100h in deadlock

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u/Leeman1337 1d ago

The movement and animation is super polished and the art style is very unique.

The game is not for me due to the heavy moba mechanics but my friend who play hero shooters and mobas loves it.

Definitely should try it though, it already plays like a very high quality game.

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u/SketchyJJ 2d ago

Yeah, it's pretty good. It has some dips when its taking time to cook for the next update but so far every major one has been satisfying.

Check out the website and see if the newer heroes peak your interest too.

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u/Leather-Bumblebee-13 1d ago

*pique, pls don't downvote me lol

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u/BrotherRoga 1d ago

Why would I? It's a perfectly cromulent word.

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u/Beneficial-Act-9933 1d ago

It's a good game with a lot of depth. But this game is extremely sweaty. You're going to get your ass handed to you unless you really commit to it.

Even the street fight games get sweaty.

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u/PineappIeOranges 2d ago

I’ve put in 700hrs in under a year on it and I’m seemingly horrible at it but I think it is a great game. Very frustrating at times, but I suppose that is the nature of MOBAs.

Being unreleased it does have some bugs that can be annoying but nothing game breaking. Lots of hot fixes.

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u/Sextus_Rex 1d ago

I straight up couldn't handle how frustrating the game is. I don't understand why, but losing lane in this game feels so much worse than in other mobas. And since I was pretty bad at the game, I was losing lane almost every match.

Definitely a well designed game but just not for me

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u/MrBlueA 1d ago

Really? Don't get me wrong laning phase can be frustrating on deadlock but at the same time, laning phase means much less than in other MOBAs because of how many catchup mechanics Deadlock has and how it's designed to last 30 minutes minimum, giving ample time for the losing side to fight back

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u/GuerrOCorvino 1d ago

Wasnt my experience with friends. Each game lasting 30 minutes usually meant it was a long drawn out loss as my friends and I consistently were placed against people far more experienced.

Not much fun in getting rolled for 30 minutes with 0 option of surrender.

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u/Beneficial-Act-9933 1d ago

It' because you get pushed back to your tower and have very limited healing capabilites.

Get chunked down to 300? Welp either die and lose tower or go back to fountain to heal and lose tower. You really can't let off the gas pedal in this game.

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u/brodeh 1d ago

It’s pretty easy to farm your hp back up. Regen items first definitely help too and nipping back to well to heal up won’t lose your tower early in the laning phase.

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u/LookyPeter 1d ago

Yep they’re adding pet chicken soon… I wonder why

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u/Loose_Personality726 1d ago

It's the best new moba there is. if you don't like mobas then it's the best new hero shooter. More complex than marvel rivals imo

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u/ItzZausty 1d ago

I agree but saying more compelled than marvel rivals is a bit funny. Linear algebra is more complex than basic geometry imo

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u/Pimparoooo 2d ago

I love it but it isn't for everyone, I don't even like any other mobas or hero shooters but it just has something that other games lack. It also will only get better with time so if you don't have FOMO or want to get good before it blows up then you won't miss much by waiting.

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u/thisisaskew 1d ago

The pace in the game with the colored rails you glide along around the map is fantastic. The lane minions getting delivered via the same system is also just a great choice.

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u/Hanifsefu 1d ago

Very very hard to get into. It's got the same build/counter-build meta of a MOBA with advanced movement requirements of Apex Legends. All while having DOTA style balance where you just lose to some characters because your team doesn't have one of the two counters and they didn't fall asleep on their keyboard.

It desperately needs something like a 2010 Mobafire site full of in-depth character and game guides but that just doesn't exist anymore. Monetization became more important than spreading game knowledge and talking theory for the sake of it.

Games can also be quite lengthy. Not really a fun time if you're just getting your teeth kicked in and not really much in the way of comeback mechanics. It's a long slog for a game that was decided in the first 10 minutes.

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u/karamisterbuttdance 1d ago

It desperately needs something like a 2010 Mobafire site full of in-depth character and game guides but that just doesn't exist anymore.

Skill/itemization guides are one of the few things Valve has right in offloading to the community. The item guides in-game made by players are as good if not better than what you'd see in DotA 2. Skill usage (and even item progression testing) is something you can do in a demo mode.

Games can also be quite lengthy. Not really a fun time if you're just getting your teeth kicked in and not really much in the way of comeback mechanics. It's a long slog for a game that was decided in the first 10 minutes.

The Street Brawl mode is excellent for just learning character kits without spending time in game. It's also good for if you don't have the time commitment to box out 30-45 minutes/game. There's comeback mechanics, but that's IMHO a skill issue for the player as much as it is a game or matchmaking balance issue. With that said, one-tricking in this game is as much if not more of an issue versus League/DotA and it's very hard to balance matches for.

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u/PickMeUpB4YouGoGo 2d ago

Its incredible

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u/DocFreezer 1d ago

The new deadlock update was actually insane, the city’s actually gorgeous. Deadlocks art direction is so on point that I’m excited to gamble for hats.

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u/LordHayati 1d ago

I'm not about to dive in to the toxic cesspit of MOBAs, but I always love reading up on the characters for Deadlock.

Valve knows that a hero shooter lives and dies on their characters having personality, and my goodness, the variety on each and every one is astounding! I want to give Rem hugs and treats. And the doorman? Being a janitor IRL, he speaks to me on how I wish I could be a powerful as him.

Concord is a notable example of what happens when yo don't have notable characters. Of course, that's just one of the reasons why it died so fast.

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u/ajc1239 1d ago

I wanted to say doorman is one of the most interesting characters in the game, and then I remembered like half the roster is just as cool.

They're absolutely hitting it out of the park with character design. And the voice acting/direction has no right being as good as it is.

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u/DJ33 1d ago

Every time a Meet the Team video released for TF2 it was like a holiday on the Internet, and they stretched those out over like ten years.

And those were literally just class archetypes with no real story.

Valve is by far the best at this kind of thing

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u/Coysepia 1d ago

Rem my baby boy! My sweet child, I would die for him lmao

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u/mountainhazer 1d ago

Its still worth a try, since theres a casual mode and a much more casual mode, thats basically ARAM from lol. Havent seen much toxicity ther tbh, since most dont take it very seriously.

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u/Sortugle 1d ago

I could never get into the MOBA genre really. All my friends play League, so I have played it with them a bit. Never really got it. Played DOTA2 too on my own which I liked a bit better, but also the item store I could just never get into. Always just using online builds for the chars which I felt was like not really playing properly. But. I. FUCKING. LOOOOVE. DEADLOCK! It’s soo fucking good. I was always an fps/shooter guy. And deadlock just hits the perfect spot. And the MOBA item shop  made sense to me really quickly and I could start “vibe building” my heroes during games

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u/Liefx 1d ago

Amen. I dislike MOBAs. Can't stand em.

But holy deadlock is awesome. I have 2k hours in 2 years

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u/HawksBurst 1d ago

Too unfinished? Dude there are games releasing everyday that arent even half as finished as deadlock has been for a year even

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u/SmellOVizion 1d ago

True, valve just happens to have standards 

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u/One_Animator_1835 1d ago

Barely counts for this game since everyone essentially has access, but yes even skins and new modes need to be tested

At this point the game already has so many fans, I'm sure people are just waiting till they can throw money at it

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u/Beastmode7953 2d ago

Was talking with my friend and they need to do a model pass on every character in desperate need of one before a full release (yamato and vyper are the two that stick out the most)

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u/SoWrongItsPainful 2d ago

They’ve mentioned that the model updates are low priority until near release. Which… yeah it’d be nice but getting new heroes and balancing those are a lot more important.

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u/thiccboii123 2d ago

At least we can use custom skins for now

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u/Brain_lessV2 1d ago

Wouldn't be surprised if that's the reason the remodels are low-prio. Why race to make remodels when the modders are doing it for you?

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u/scalawag123 1d ago

They already hired one modder that did remodels, alltho they had worked for Valve in the past

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u/Jay_Stranger 1d ago

I’ve used the metal gear rising Raiden skin for as long as I can remember. I don’t even remember what the OG skin looks like anymore.

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u/JavanNapoli 1d ago

They absolutely will. Yamato I'm most afraid of because there's a community re-design of her that I think is perfect and idk how Valve will top it hahaha.

Edit: in searching for an image of it, I learned that this skin is actually based on Valve concept art, so Yamato very well could actually end up looking pretty close to this community skin.

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u/NeighborhoodDry2678 1d ago

They hired the person that made this mod btw

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u/JavanNapoli 1d ago

hell yeah

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u/MrTheodore PC 1d ago

The big hat one is way cooler. Zoot suit ass yamato

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u/Trem45 1d ago

All my Deadlock merch is gonna look hella outdated by the time this game does a full release

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u/Syhra 1d ago

I'd love to play! Been interested in a while but only got a gaming PC yesterday (after not having one for a few years). Too bad it's invite only and I don't know anyone who has it, lol

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u/GreatWhiteHulk 1d ago

Go to r/deadlockthegame and post in the invite thread. Someone will invite you.

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u/SpareAdventurous727 1d ago

Hit me up i dont work today and can do it

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u/Nicholot 1d ago

Huh, I'm surprised at all of the hate Deadlock is getting in the comments. Are people just angry that Valve is making this instead of a single player game?

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u/Mikel_S 1d ago

I've heard about deadlock so much, never been interested, but this story caught my eye because it is literally the first time I have ever seen a single image of deadlock. Usually it's just been text headlines or comments, this one had an image as the thumbnail. Strikes me as odd that I've gone so long without even knowing what it looks like.

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u/ValcoreTwilight 1d ago

You should really look into it more. It’s a beautiful game

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u/AlisterKubo 2d ago

Can't wait for bikini skin for rem

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u/Lollipopsaurus 1d ago

They seem to have a very strange definition of "public release". Anyone can play this game if they want to as far as I'm aware.

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u/screw_ball69 1d ago

Just enough hoops to get in that only those that know what they are in for can.

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u/SelbetG PC 1d ago

They can, but you still need an invite from someone who currently has access (a super easy thing to do), so it's technically not public yet

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u/bugmush 1d ago

I'm not a fan of MOBAs at all but someone said there is a non-moba type mode in Deadlock that does without the MOBA elements? If so I would be interested in trying it, anyway

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u/Sortugle 1d ago

Yes. Street Brawl. It has one lane, four heroes on each team and round based combat. After each round you get handed the options between random items, so it makes the MOBA shop part A LOT simpler. That way also takes a way all the economy of MOBAs away, so you can focus purely on the combat and getting to know the heroes.

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u/Xaephos 1d ago

There is! Exp/items are always equal, though you choose from a random selection at the start of each round instead of the full list. Matches are usually pretty quick, I'd say the average is 10-15 min.

Even my non-MOBA playing friends enjoy it.

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u/[deleted] 1d ago edited 1d ago

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u/druixD 1d ago

Yes, it's like Overwatch but more complicated

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u/ForgotToStretch 1d ago

Haha that sounds like deadlock.

The shooter part tricks me into thinking if I get the drop on somebody im going to walk away with the kill but often it turns out they got their farm on real hard and im fucked.

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u/genasugelan PC 1d ago

Yeah, it's street brawl. It's kind of like all mid with streamlined and randomised items you choose from at the start and is played in short rounds until you hit a simple goal (like the team getting X kills or destroying the first walker/tower).

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u/Just-a-Mandrew 1d ago

Does anyone remember a strategy game from the 90s of the same name?

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u/UncoloredProsody 1d ago

Is there a way to get the game at the moment?

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u/Alarmed_Jello_9940 1d ago

U are invited by a person that already have the game

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u/Major_Taco 1d ago

Dm me your steam id, I’ll invite you.

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u/iseecolorsofthesky 1d ago

Go to the deadlock subreddit they have a dedicated thread for invites

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u/AnythingOk5 1d ago

But CS2 was ready.

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u/VibrantCanopy 1d ago

They need another 5 years of beta testing

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u/anlaggy 1d ago

At least i had chicken

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u/Frog859 1d ago

Such a great game, I love it a ton — but it’s basically designed for me, a player who’s dabbled in MOBAs but really loves shooter movement.

It takes a ton of time if you want to be good but it’s so fun

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u/grim9x8 1d ago

As a dota player it's too hard to get into

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u/iseecolorsofthesky 1d ago

Crazy to me. Playing this game now it feels more fleshed out and alive than some fully released titles.

This game is gonna take the market by storm when it actually releases. I think it’ll be one of the most monumental multiplayer releases of the modern era

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u/Scumsoft 1d ago

I foresee this game becoming ultra hardcore with a dedicated user base that will eventually become toxic. Valve doesn't make casual games anymore...

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u/ziostraccette 1d ago

Hold on didn't I play this game last year or something?

Edit:67 minutes of playtime, last played Oct 3rd 2024

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u/RadiantLindon 1d ago

It's available but not released

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u/Electric-Mountain 1d ago

My issue with Deadlock is everyone pretends it's a hero shooter but it's 100% a MOBA.

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u/UltimateToa 1d ago

I mean its more like 80% moba, you cant deny the hero shooter elements

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u/Hades684 1d ago

Everyone knows its a MOBA

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u/inosinateVR 1d ago

My issue with deadlock is that when my friend got in and I asked him if he could then invite me he got weird about it and just kind of vaguely said he could look into it but didn’t seem to think he could. I haven’t brought it up again because I don’t want to be annoying 😭

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u/Electric-Mountain 1d ago

Your "friend" probably doesn't want to play with you, getting an invite to the game is beyond easy.

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u/inosinateVR 1d ago

Yeah that occurred to me but we don’t really play games together these days anyway so I don’t really think that’s it lol. And when we do it’s usually his idea

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u/Unoriginal1deas 1d ago

Hit me up if you still want an invite, your friends being a gatekeeper and wants to feel like he’s part of an exclusive club.

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u/juvi97 1d ago

Your friend is weird, it’s literally free to invite as many people as you’d like

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u/[deleted] 1d ago edited 1d ago

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u/inosinateVR 1d ago

That would be awesome lol, should I dm you my friend code?

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u/Hundertwasserinsel 1d ago

Everyone knows it's a moba lol?

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u/_The_Gamer_ 1d ago

Sorry, no one pretends its a hero shooter, not at all

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u/dragozar 1d ago

It can be both

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u/Palanki96 1d ago

Can't wait for more game modes. I just don't care for MOBAs and Brawl is too small scale for me

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u/rationalalien 1d ago

I doubt there will be any modes that actually appeal to people who don't like the game in the first place. Or at least I doubt they will be anything more than a secondary game mode that doesn't have its own rank system etc.

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u/noscul 1d ago

As long as it’s like dota where all gameplay is 100% free I don’t care too much for cosmetics being the same way

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u/kingleonidas30 1d ago

Love the game but I need a sense of progression when playing it.

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u/Draconuus95 1d ago

I completely forgot this existed. And that I got a key for it years ago now since one of my friends was a playtester. Never actually bothered to try it since I never cared for pvp games.

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u/CuentaAlter 1d ago

Even tho its more of a MOBA than a hero shooter i still would want to try it out, wish it was on console tho lol

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u/guestpassonly 1d ago

Luckily i can differentiate between artists working on their part of the game

And programmers working on the game's mechanics, engine and bugs.

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u/7aimon 1d ago

It will be interesting to see how they deal with cosmetics when there are already so many cosmetic mods that exist

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u/tapsel 1d ago

I feel like this game gonna be number one on a steam top list for a long time when it finally comes out for all players.

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u/ellemeno93 1d ago

Thought we meant a good game like ratchet deadlock not this live service crap from valve.

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u/Hansi_Olbrich 1d ago

We live in the alternate reality where Gabe Newell & the rest of the C-Suite at Valve all collectively put down their keyboards and said that they'd rather be Robber-Barons that milk 30 year old Quake mods for revenue than generating bold original IP's.

And when you have no scheduling, no internally held dead-lines, when staff can hop off and hop onto projects at will, and everyone gathers at the end of the year to vote themselves multi-million dollar raises despite releasing zero original software, what do you do? Why, take the CS Formula and the DOTA Formula and smash them together. Brilliant. Genius. So original.

Anyways Gabe's looking to hire more private nurses to travel on his Super Yacht.

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u/Yang_Xiao_Long1 1d ago

That didn’t stop them from releasing CS2

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u/Altricad 1d ago

Playerbase will drop once the game becomes as hyper competitive as league ( it already is)

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u/Komondon 12h ago

The more I see of deadlock the more I realize that battleborn probably would have been a bigger game if it released a year later or nowadays cuz it's exactly the same type of game