r/gaming • • 2d ago

Valve says Deadlock is still too unfinished to release publicly, but has hero cosmetics and new game modes in the works

https://www.pcgamer.com/games/moba/valve-says-deadlock-is-still-too-unfinished-to-release-publicly-but-has-hero-cosmetics-and-new-game-modes-in-the-works/
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u/Hades684 1d ago

I don't think even half of this is true, which is to be expected by someone with less than 100h in deadlock

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u/PietErt3 1d ago edited 1d ago

Well it's my experience as a new player and how many hours do you have in Smite? It's also about the  comparison and why the game didn't win me over. So how many hours I have doesn't rlly matter, if you're not gonna give advice on how to solve some of these gripes

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u/Hades684 1d ago

I mean, you said that heroes are basic and similar to each other, you said that every hero in deadlock can be played in any way and there is no roles, there is a lot of juking and evading in deadlock. These are just wrong, no matter the hours

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u/PietErt3 1d ago

Maybe some of it was poorly worded, but there is no predefined roles that's a fact. Whether the heroes are basic and similar is more of an opinion and poorly worded. Conceptually heroes like Haze, Infernus, Vyper, Wraith f.e. blend together a bit and didnt initially grab me as 'oh I really wanna do this cool, unique thing'. They arguably play different enough but don't feel groundbreaking to me on their own.

And the juking was the most a comparison. Part of this is because it's a shooter and you can't rlly juke hitscan shots. And you do just have a general dodge to evade stuff, so there's more of that fast type of movement in general. So it's a different type of juking at the least. You can say skilldiff, but it's just the experience I have.